Indivisible Switch port was released early due to technical error


Razmi is forever a mood

Last week, Lab Zero's artistic adventure Indivisible arrived without warning on the Nintendo eShop, surprising fans and even Lab Zero itself. Readily available to download on Switch, this new build lacks the balance overhauls and new features of other platforms, presenting a more incomplete product than fans might have expected.

But as the dust settles, it seems the action-RPG went live due to a technical error with the eShop system, and was not actually scheduled to launch until early May. A statement on the official Indivisible website confirms that the Switch port was initially delayed from April 28, but the digital store published the title on said date regardless, hence the release of an older build.

"A decision was made to delay the launch to early May to allow for a Day 1 update. This update will add a framerate toggle option, 1080 docked support, Roti, performance updates and localization changes when it goes live in May," reads the statement. "Unfortunately, the new launch date did not get changed within the release tool. This resulted in the game going live yesterday to the surprise of everyone involved, including 505 Games."

The statement also addresses Indiegogo backers, stating that the team is working to get game keys out as soon as possible. Physical editions will unfortunately see a one- to two-month delay. Of note, the statement does not mention when the premature Switch build will be brought up to speed with the Indivisible build on other platforms. The team apologises to the backers for these issues. It's a shame to see such a frustrating situation befall such a passionate indie release.

Indivisible is available now on PS4, PC, Xbox One, and Nintendo Switch.

You are logged out. Login | Sign up


Chris Moyse
Chris MoyseSenior Editor   gamer profile

Chris has been playing video games since video games began... still terrible at them. Former Saturday Night Slam Master, rambles nostalgically like Abe Simpson. I ain't here to fight, so let's no... more + disclosures



Also on Destructoid: Indivisible   (38)   From our database:

  • Dare you take on Razmi's Challenges in new Indivisible DLC? - Chris Moyse
  • Indivisible Switch port was released early due to technical error - Chris Moyse
  • Indivisible has abruptly launched on Nintendo Switch - Chris Moyse
  • Indivisible update brings New Game Plus and Couch Co-Op modes - Chris Moyse
  • Contest: Win Indivisible, and possibly change your GOTY winner from 2019 - Wes Tacos
  • Review: Indivisible - Chris Moyse
  • Indivisible will see Ajna call on a myriad of allies in battle - Chris Moyse
  • Lab Zero's Indivisible brings the style of Skullgirls to role-playing games - Rich Meister
  • Indivisible is launching with at least 20 playable characters - Darren Nakamura
  • More related stories
    Filed under... #adventure #cooperative #Crowdfunding #Glitches #Indie #multiplayer #Nintendo Switch #Patches #PC #Platform games #PS4 #RPG #Updates #Xbox One



    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!