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Indie RPG Flare kicks cliches to the curb

2009-09-09 16:40:00·  2 minute read   ·  Colette Bennett
0

You know, I love RPGs, but I get tired of watching them make the same mistakes or reinforce the same cliches over and over. Yeah, there is something great about the classic structure of grinding up your party's levels as you fight your way through countless random encounters, but it would be cool if RPG fans got to check out something radically restructured, wouldn't it?

One man has decided to take matters into his own hands when it comes to the state of RPGs. Jordan Roher, creator of Flare, describes his self-made game as the antidote to the predictable RPG formula, even going as far as listing bullet points on his website that state "No teenage hero, no spoiled princess, no amnesia" and more. In fact, his protagionist is female, in her forties, and facing a solar flare that could destroy the world she lives in. Different so far, yeah?

Jordan says that the game is still a work in progress, but you can check out the demo very soon (keep an eye on it here). He's also on the lookout for artists, voice actors, and programmers to help to finish the ambitious title, so if you're in the mood to be a part of such a project, you can contact him at [email protected]

What do you think about an RPG that pointedly purses a different approach to the genre? Do you want something like that, or would you be perfectly happy if they stayed the same forever?


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