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Review: Hatsune Miku: Project DIVA Future Tone

If I didn’t know better and wasn’t aware that the timelines don’t quite add up, I’d say the subtext around the release of Hatsune Miku: Project DIVA Future Tone feels aggressive, even adversarial....   read

 
 
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Review: HoPiKo

Have you ever wondered why a lot of modern platforming games have nothing to do with platform jumping? While I appreciate the amount of diversity that exists within the genre, why are most of the obstacles usually enemies instead of the lev...   read

 
 
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Review: Space Hulk: Deathwing

Despite being a big tabletop gamer, I don't have any particular affinity for Warhammer 40K. Like most people, I found Space Marine to be an entertaining (if shallow) dalliance with the universe, but I never was able to shake the fact that I...   read

 
 
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Review: Planet Coaster

It feels very weird to me to be reviewing a coaster sim in 2016. I had just always thought that it was a genre left to the past, and I was pretty okay with that. The days of staying over a friend's house and laughing as we made drinks free ...   read

 
 
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Review: Super Mario Run

Two years ago, if you had told me Nintendo was making a Mario runner for mobile, I would have laughed directly into your face. Not just any laugh, but a big, boisterous laugh usually reserved for moments of schadenfreude and Tyler Perry mov...   read

 
 
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Review: Shadow Tactics: Blades of the Shogun

Thinking about stealth, a common image the mind conjures is that of a lone wolf slinking through the shadows and taking out threats one by one. Solid Snake and Sam Fisher generally work alone. Players control one man using skill and cunning...   read

 
 
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Review: Bastion (Xbox One)

Supergiant Games’ breakout title Bastion gained critical acclaim in 2011 for its compelling storytelling mechanics and beautiful art, setting the bar high for indie downloadable titles of the day. A little over 5 years later, it com...   read

 
 
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Review: The Walking Dead: A New Frontier: Ties That Bind

For many people, a major family crisis can feel like the end of the world. Everything you know is falling apart, and you don't know if you'll ever make it to the other side. To juxtapose these conflicts against the literal apocalypse may se...   read

 
 
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Review: Shantae: 1/2 Genie Hero

WayForward may be one of the most underrated developers in the games industry. The studio mostly does contract work, frequently laboring on licensed projects like Adventure Time, though it's also worked on sequels and remakes like Contra 4,...   read

 
 
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Review: Wild Guns Reloaded

We're officially in an era of remakes and remasters, but not all of them are created equal. I mean, we have "remasters" of games that are barely several years old, and they're actually worse off than the originals. But in the case of W...   read

 
 
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Review: Forza Horizon 3 Blizzard Mountain

Blizzard Mountain is about as certain of a prospect as there is when it comes to add-ons. Take the perennially excellent Forza Horizon series and put it on ice. It's that simple. This works because any Forza Horizon ...   read

 
 
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Review: The Little Acre

Years before I talked my dad into letting me play his copy of Grand Theft Auto III, I remember first being introduced to video games through adventure games. The stuff I played back then was just simple Sierra Entertainment titles like...   read

 
 
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Review: Star Wars Battlefront: Rogue One: Scarif

The Star Wars Battlefront season pass has gone from the nostalgic and iconic with its Death Star expansion straight into unfamiliar territory. The game's fourth and final add-on, Rogue One: Scarif, draws from the upcoming spin-off movie and...   read

 
 
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Review: Super Mario Maker for Nintendo 3DS

Way back in the day, console ports of arcade games were expected to typically pale in comparison to their quarter-sucking counterparts, and we were okay with that. Flash forward twenty or so years and parity is essentially expected between ...   read

 
 
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Review: Batman: A Telltale Games Series: City of Light

While Telltale didn't need to cram The Joker into its already above-average take on your "Gotham in peril" Batman story, it did so tastefully, and his appearance was brief enough for the studio to get away with it. But with that pander...   read

 
 
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Review: Darksiders: Warmastered Edition

Darksiders was one of the last generation's hidden gems, a dark, beautifully designed pastiche of several other action-adventure titles. Planned as a four-part series, the franchise only got as far as #Darksiders2 before publisher THQ decla...   read

 
 
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Review: Zen Pinball 2: Bethesda Pinball

I was in a game store when I came across a box of Bethesda blind-bag toys the other day. I don't know why, but they kind of captivated me for a little while. Seeing plastic miniatures of Dog Meat and the Lone Survivor mixing with the DoomGu...   read

 
 
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Review: Werewolves Within

Odds are you've played a game called "werewolf" or "mafia" once in your life. The rules are simple -- one or more people are an "imposter" of sorts, among a group of normal players who are attempting to figure out said imposter. At the end ...   read

 
 
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Review: Surgeon Simulator: Experience Reality

Playing the PC version of Surgeon Simulator, Bossa Studios' gory slapstick operation game, was like being in charge of a mechanized shell of a human whose arm, hand, and individual fingers were each run by tiny mech pilots. The controls wer...   read

 
 
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Review: Sword Art Online: Hollow Realization

Sword Art Online: Hollow Realization might be the best Sword Art Online game yet.  Then again, we might not be talking about all that much. This is, after all, just the third major Sword Art Online game (fifth, counting ...   read

 
 
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Review: Demetrios: The Big Cynical Adventure

There’s something admirable about a single person creating a work of art. Be it a film, a song, a piece of animation, or a video game, you have to respect the vision and work ethic of these individuals who do by themselves what teams ...   read

 
 
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Review: The Pokemon Cookbook

If 2013 was the Year of Luigi, 2016 has to be the Year of Pokémon. From that kick-ass Super Bowl commercial last February to the release of Pokkén Tournament and through the record-breaking launches of Pokémon Go&n...   read

 
 
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Review: Let it Die

Ever since it dropped, I've been poring over every little detail of Let it Die. It's a strange beast, with tutorial messages at every turn for the first few hours, many of them facilitating back into the microtransaction scheme. It's defini...   read

 
 
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Review: Tyranny

I really can't get enough of RPGs in the vein of Baldur's Gate or Planescape: Torment. Those type of games, which I guess we call "cRPG" now, helped shape what I enjoy in the gaming medium. I enjoyed Pillars of Eternity, though it didn...   read

 
 
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Review: Steep

Something's just a little bit off with Steep. More accurately, many things are just a little bit off with Steep. This snow-filled sandbox is at constant odds with itself as mounting inconsistencies make for an increasingly disjointed e...   read

 
 



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Ride 2"I (kinda) wanna take you for a ride"

 

For Honor"Death by a thousand cuts"

 

Horizon Zero Dawn"Dino-might"

 

Sniper Elite 4"Is it OK to shoot a Nazi in the nuts?"

 

Circles"You spin me round and round"

 
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