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#SSX


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EA developing music-mixing 'Harmony' tool, debuts in SSX

One of my favorite facets of SSX Tricky was its fusion of audio and gameplay. The game would mute its thumping house/hip-hop soundtrack as you soared off a ramp, leaving only the sound of the air whistling past your rider until the music ki...   read

 
 
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SSX slides to February 14 launch, reveals Deadly Descents

EA recently released a "Survive It" trailer for its upcoming SSX game. The new video ends with the news that the title's launch has been pushed back slightly -- it was originally set to release in January 2012, but will now launch on Febru...   read

 
 
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Latest SSX trailer brings the hype

While it seems most people have come back around to SSX after a questionable start, anyone still not feeling this modern take on the series ought to give this new trailer a chance. Prior videos have also shown that this game is still in th...   read

 
 
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SSX: It was playable at PAX and it's fun!

EA brought with them a playable demo of SSX to PAX and Samit Sarkar and Tara Long were there to get their hands-on time with it. They talk about the evolution the title has gone through, contrast and compare the gameplay from past entries ...   read

 
 
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Score big at PAX for sweet SSX snowboard USB stick

If you're at PAX Prime this weekend and you've got reservations about the new SSX, let Electronic Arts ease your mind. A portion of the game's vast mountain ranges is playable at the event in Seattle this week. Do well enough, and you might...   read

 
 
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Zoe gets (not really) animated for SSX comic clip

Motion comics. Gotta love 'em. They're not really comics and they're not really animated shorts, they're just... whatever this is. It's like the budget was a little over that of what it would cost to create a comic book, but just shy of a ...   read

 
 
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EA talks 'evolution' of SSX franchise at gamescom

Good news, everyone! SSX is fantastic... well at least the pre-alpha demo we were able to play was. All concerns about the game being "Call of Dutified" can be put to rest once and for all. The controls are spot on and the visuals style fi...   read

 
 
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SSX Gamescom trailer sizzles up the snow

EA has found a great deal of success in its Autolog feature. So much, in fact, that it's implementing that same function into pretty much all of its other games. In it's upcoming SSX reboot, the autolog looks to be in full swing and then s...   read

 
 
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Gamescom trailer for SSX shows ghosts, global events

While I'll be the first to admit that Electronic Arts had me at "snowboarding game," SSX is shaping up quite nicely. In this gamescom trailer, we're told about a few new features. As has been the case with pretty much every competitive onl...   read

 
 
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Latest SSX screenshots are all about Psymon

The new screenshots for SSX show Psymon's updated look for 2012. This larger-than-life character has been toned down a bit, but to me, his absurdity always truly stemmed from the random things he spouted off. I greatly look forward to the d...   read

 
 
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'Unique' online mode for SSX to be unveiled at gamescom

Electronic Arts has been fairly quiet over SSX when it comes to online play, and even multiplayer in general. Next month during gamescom, we'll hear about a new online mode for the snowboarding game. This factoid comes to us by way of EA PW...   read

 
 
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E3: SSX appears to be well and truly back

It's been quite some time since a game worthy of the name SSX hit the market. The series had already been in a bit of a slump before the ghastly SSX Blur, a game poor enough EA didn't even acknowledge it during their behind-closed-doors pre...   read

 
 
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E3: PS3 gets SSX, Need for Speed, Battlefield exclusives

Look at Sony, taking a page straight out of Microsoft's book. A partnership with Electronics Arts means PlayStation 3 owners are getting a few nice exclusives, as discussed today during Sony's press conference. SSX will have a Mt. Fuji leve...   read

 
 
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SSX trailer reintroduces us to Mac

It sure does feel good to see those striped ramps again. It's been too long. Here's the latest trailer for SSX, with the focus this time set on Mac. Fairly standard choice, as far as returning characters go. We're still looking at pre-alph...   read

 
 
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Spike to live stream EA's E3 event

Good! That means that I don't have to go and report on it. You can just watch it yourself. I've got enough stuff to do that week. The Orpheum Theater is L.A. is lovely, but it's always a bitch to get out there and leave E3. Now I don't have...   read

 
 
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Latest SSX dev diary talks updating characters

Another wild SSX developer diary appears, complete with wingsuits and everything. This time, the developers discuss how they take beloved characters and bring them up to date. And yeah, they're still focusing on Elise. Honestly, I'm just g...   read

 
 
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Vote in your favorite character for the new SSX

The new SSX is a ways off; we're talking 2012 here. Apparently EA Sports hasn't even locked in the game cast yet, and it's giving that power to you via an online voting process. Over the next three weeks, fans will vote on the official SSX ...   read

 
 
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New SSX to feature 'iconic exaggeration' art style

Look closely at this latest SSX developer diary and maybe you'll see some gameplay footage. I think at like 16 seconds in there's some gameplay…and then again at 24. Oh, or maybe that's SSX 3. It goes by too fast; hard to tell. Eith...   read

 
 
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SSX gearing up for a January release, new screenshots

Even more SSX news for you to read while simultaneously chugging Mountain Dew and doing backflips. As covered in a recent first-look preview article by GameSpot, the long-awaited next snowboarding title will be releasing in 2012 for PlaySta...   read

 
 
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SSX dev diary provides a glimpse of pre-alpha footage

This developer diary is a great supplement to the recent slew of details on SSX to come out of creative director Todd Batty and Game Informer. As outlined in the text -- and again here, in video form -- the initial teaser trailer for the g...   read

 
 
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New details on SSX are reassuring

Game Informer has posted an insightful interview with SSX creative director Todd Batty. You hear that, doubters? Let's give this game a chance before we judge too harshly. Batty starts off by saying that the "core statement from day one has...   read

 
 
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First SSX dev diary makes us sad with no gameplay

Amidst our April Fool's shenanigans yesterdays, Electronic Arts released the first developer diary for its upcoming SSX. I was excited -- as I'm a huge fan of the franchise -- to get a first look at the game in action.  Bad news: no g...   read

 
 
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The Jimquisition: Mad at SSX: Deadly Descents? Silly boy

This week's Jimquisition tackles the outrage that was had when SSX: Deadly Descents was revealed last week. Even if you're not into SSX, it's worth watching because it addresses a more specific issue of gamers getting furious over small CG...   read

 
 
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SSX: Deadly Descents: 3 screens, a ridiculous description

You may have seen the big reveal of SSX: Deadly Descents on the VGAs last night and thought to yourself, "That video was cool, but I wish I had at least three screens and some sort of description of the game." Destructoid to the rescue! Bel...   read

 
 
Matthew RazakFeatured blogger

Monday reviews aren't on Monday. It's old school, trust me. OK, so I've been and editor for a while now. I probably should fill this part in a bit more fully. I've been here a while. In most a...

 


 


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