Longing for more Castlevania? Chasm could be our best bet

In recent months, I've lost track of Chasm. I was on-board with the action-platform game when it was first coming through Kickstarter but, wow, that was actually back in 2013. Making games, even simple ones, takes lots of time. Making metro...


Mages of Mystralia's spellcrafting is like programming magic

Typically, games at PAX fall into one of three categories: some aren't special enough to warrant more than a mention, some take a standard mechanic and execute it exceptionally well, and some invent a new way to think about or interact with...


Some rushed first impressions after a fast Sonic Mania demo

At PAX West, Jordan and I spent maybe five minutes with Sonic Mania. Appropriate, really, given that the blue hedgehog's whole existence is framed around the concept of speed. In and out, super quick. That's all we needed to know that the g...


Some thoughts after spending two hours with Final Fantasy XV

The food looks amazing but the trees are flat. Cindy's breasts are immaculate but her hair is clumpy. The car's doors open from the wrong direction. Prompto and Noctis enthusiastically high-fived after a very short and routine drive. Noctis...


Battle Chef Brigade: two tastes tasting great together

Sometimes we joke about genre blending, as if some games are designed by shuffling a deck of cards with mechanics written on them and then choosing two at random. At first glance, Battle Chef Brigade looks like it could have been a result o...


I annoyed robots until they went insane in The Fall Part 2

I'll be honest, I didn't expect to ever hear news of The Fall Part 2: Unbound, let alone play a demo on the PAX West show floor. Not just because the first installment ended on a perfect thematic conclusion, although I could understand...


We Are Chicago has a lot of potential and not much else

I respect We Are Chicago. It's a game that applies the Telltale choice-based model to low-income families living on the South Side of Chicago. The script was penned by a high school guidance counselor who spent his life in neighborhoods jus...


Strafe is exactly how you remember the year 1996

I recently swung (swang?) by the Devolver Digital booth at PAX West 2016 to take a good hard look at STRAFE, a hardcore-old-school-ultra-stylized-FPS-roguelike-simulated-gorefest. I've been side-eying STRAFE since its ridiculous Kickstarter...


Hand of Fate 2 mixes the very best of Gwent and D&D

Hand of Fate 2 is many things. It's a deck-building game. It's a brawler with Arkham-like combat. It's Dungeons and Dragons. It's all of these things simultaneously, taking the best parts of each, creating something that manages t...


Shadow Warrior 2 commits the worst sin of all: It's boring

When I look at Shadow Warrior 2, I don't see a video game. I see a piece of scenery you would put in the background of a television show or movie to easily communicate that a character is a "hardcore gamer." It's visually arresting in that ...


We're probably getting more Duke Nukem soon

Countdown timers have one universal meaning: Something's gonna happen. Rarely does a timer show up on the internet and it turns out to be for naught. Sometimes the result's underwhelming, but at least something happened. That's the app...


PAX Indie Megabooth's layout, games finalized

It's hard to believe, but PAX West is only a few weeks away. One of the most interesting parts of PAX each year is the Indie Megabooth, an area of the show floor highlighting upcoming releases from smaller developers that might otherwise sl...


Cooperative puzzle game Death Squared coming in 2017

[He already has one promoted news item under his belt, but please officially welcome Dennis Carden (Nekro) to the front page, who will be helping us with coverage! - Chris] I’m going to be perfectly honest; I don’t have too...

Adult Swim photo

Who is your favorite 'indie publisher?'

The last few years have seen a huge influx of indie games on consoles, PC, and handhelds, providing potential players with more choices than many know what to do with. While the struggle to sort through tens of thousands of game releases a ...

Preview photo

Move or Die is fast, chaotic, and an absolute blast

When indie developers ask me what they can do to get their game noticed by press, one of the first things I tend to tell them is that they need to be able to sum it up with as few words as possible. A subject line, a tweet, or a title shoul...


Reviews   filter by...

Ghost of a Tale"Really, not tail?"


Sea of Thieves"Que sera, sera"


Isle of Dogs"It's Wes Anderson"


Pacific Rim: Uprising"You Can (Not) Advance"


Game Over, Man!"Let's hope there are no extra lives"


Detective Pikachu"A bolt of brilliance?"


Pato Box"Featherweight Champ"


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Marcel Hoang

I’m curious about pasting in YouTube live in the YouTube box


I didnt have any catgirls for Friday, but I did get some more

Bukkake Waffles

Tempered Pickle is FUCKING US UP

CaimDark Reloaded

In Monster Hunter, Which weapon do you guys think is best for solo hunts when the goal is just to kill things as quickly as possible? The hammer? It certainly seems to be


So after like fifty recommendations insisting Id love it, I finally got around to watching The Witch, and I did love What a perfect Id heard it was a slow burn and I dont always like those, but I was Wanna see more films like dat plz


I’m watching Alien and getting drunk on the couch while Mrs Travolta is passed out with both our AMA


My god tempered Deviljho is tough! 4 weapon augmentation stones in the rewards (Though no hammer


Actually took a nap with this on an hour Soothing sounds for sleepy #musictoid | Above & Beyond, Justine Suissa - Coldfeet


Considering I havent played Shadow of the Colossus in 5 years, I figured getting the Speed Demon trophy would be more I did it in less than half of the allotted time,

Dr Mel

I got paranoid theyd shutdown the Smash 4 servers, so I took screenshots of my online records (some of which are only accessible while online for some Apparently Ive played nearly 21,000 matches and over 750 Of just 1v1



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