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#PAX


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Statik's VR puzzles made me feel like a genius and an idiot at the same time

I haven't spent much time with PlayStation VR because there has yet to be a game to really pull me in. While the games have seemed cool, I never truly felt like I was fully immersed in another world like much of VR's advertising promised me...   read

 
 
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Sticks and stones may break your bones but in Haimrik words will hurt you

I didn't know much about Haimrik before getting my hands on it during PAX South. Other than its eye-catching art direction, not much has been said about the title. Glancing at its sepia-toned world, I had a slight worry that I wouldn't enjo...   read

 
 


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Earthfall is a fun co-op shooter, if a bit familiar

Earthfall by far had the largest setup at PAX South with giant TVs showcasing trailers of the game as well as projecting each of the player's performances for everyone to see. Since I'm overall terrible at first-person shooters, coupled wit...   read

 
 
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I thought I was prepared, but Ruiner totally cyberpunk'd me

Do you fancy a challenge? Do you long for the thrill of near-death and the subsequent feeling of satisfaction perfectly accentuated by the sinking rag doll of your enemies? Are you like me? If you are, then you want that challenge. You want...   read

 
 
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Trove is the cutesy, blocky MMO kids could get addicted to

I've never been much of an online RPG player, so when I first heard about Trion Worlds' Trove I didn't think I'd be interested. But hearing about it and playing are two completely different things. Standing out among the other offerings aro...   read

 
 
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Loot Rascals is endearing and definitely rascally

[Everyone welcome Seymour Duncan into the fold, who is doing a little work for us at PAX South.] Loot Rascals was a tough PAX South booth to find. Slotted back near the tabletop games, I figured I was venturing a tad too far away from ...   read

 
 
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Tabletop-centric PAX Unplugged announced, set for Nov 2017 in Philadelphia

Today, during PAX South 2017, Penny Arcade announced PAX Unplugged, the latest in its ever-expanding series of Penny Arcade Expos. As the name suggests, PAX Unplugged will focus on tabletop gaming, taking the community-forward nature of you...   read

 
 
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PAX South's keynote is brought to you by the letter 'D'

PAX South is merely three weeks away, and the list of panels and exhibitors has been finalized. This is the third year for the newest PAX, which is held annually in San Antonio, Texas. Along with the panels and exhibitors, the keynote speak...   read

 
 
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Review: The Elder Scrolls V: Skyrim Sweet Roll

Prior to the launch of The Elder Scrolls V: Skyrim Special Edition for PlayStation 4, Xbox One and PC, Bethesda teamed up with the Sydney-based Bourke Street Bakery in order to produce limited-run batches of sweet rolls that would be u...   read

 
 
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Gravity Rush 2 is exactly as I'd expected, and that's a damn good thing

I would be lying if I said that Gravity Rush 2 wasn’t the first game I ran to the moment I got through the door on day one of PAX Australia. I know that Steven Hansen has already previewed it at E3, but considering that this has been ...   read

 
 
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PSA: You can still get tickets to PAX East if you hurry

In the midst of all the excitement about the Nintendo Switch and Red Dead Redemption 2, it was easy to miss PAX East tickets going on sale. This year, PAX East will be on March 10-12, 2017. Tickets are available right now, though we'd advis...   read

 
 
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PAX Australia panels, exhibitors finalized

PAX Australia is only a few weeks away, and the lineup of panels and exhibitors was finalized earlier today. You can check out the full schedule on the PAX Aus website, and the Guidebook app for iPhone, Android, Windows 7 phones, and Blackb...   read

 
 
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Giveaway - PAX Australia 2016 passes!

So there is this little thing called PAX Australia taking place in Melbourne on Nov. 4 - 6, 2016. Now there also was this awesome cat who worked here named Kyle. Add these two things together and what do you get? I don't know...   read

 
 
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The spirit of SCUMM returns in Thimbleweed Park

PAX this year was a little strange for me. I was brought on to Destructoid just as the deadline to apply for media badges expired, so I went to the show as a regular attendee, and didn't take appointments like Brett and Jordan did. I still ...   read

 
 
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Death Squared keeps puzzle teams on their toes

Most modern puzzle games feature one unique mechanic, introducing it plainly at first but building on it over time. Braid had its time manipulation. Portal had its... portals. Death Squared is a little bit different. If there's one idea tyi...   read

 
 
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Before he was Suda51, he was 'just some guy' working tirelessly on The Silver Case

The Silver Case feels like a recovered piece of gaming history. Not only had I never played the game due to its Japan-only 1999 release for PlayStation, I hadn't even heard of it until recently, despite the fact that it was Grasshopper Manu...   read

 
 
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Suda is down for more remasters after The Silver Case

While Grasshopper Manufacture was at PAX West to show off Let it Die and The Silver Case, during an interview with creator Goichi Suda regarding the latter game, I had to ask about the future. What's next for him? For the studio? More often...   read

 
 
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Dusk is trying really hard to melt your face off

I'm always really disappointed when folks cite Drew Goddard's Cabin in the Woods as an influence. For me, the best part of that movie was its meta-narrative; it played with structure and convention of a specific genre to ultimately tel...   read

 
 
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PAX West 2016 cosplay breakdown

Every year, PAX draws thousands of game enthusiasts to Seattle, and lots of them decide that the best way to express their affection for a given game is to dress up like one of the characters. Cosplay has really taken off at PAX since it st...   read

 
 
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Ubisoft is onto something cool with Steep

While snowboarding games have had a slight resurgence on Steam, the big publishers -- including EA, which sadly doesn't seem interested in doing anything with SSX -- have been sleeping on the genre. As such, Ubisoft's Steep was one of the b...   read

 
 
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For a passion project, State of Mind feels oddly lifeless

The best part of my State of Mind demo was talking to Martin Ganteföhr, the game's director. He single-handedly convinced me that State of Mind needed to exist -- not because the game was any good (it isn't). Rather, Gan...   read

 
 
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It's been a long wait, but Dawn of War III is shaping up well

It's no secret that I've been happy about Relic's revival of the Dawn of War series amid the countless other Warhammer 40,000 video game adaptations materializing on a now-yearly basis. There's so gosh darn many of 'em! And, aside from a dr...   read

 
 
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Bleed 2 is the best Newgrounds game you never played

For a lot of youngsters (including myself!), Flash-based game sites like Newgrounds or Miniclip were a gateway to the world of video games. These sites were easily accessible from library/Boys & Girls Club desktops or your parents' work...   read

 
 
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South Park is great, Ubisoft farting directly into my face is not

The Nosulus Rift is real. Much to my chagrin, the Nosulus Rift is real. Ubisoft hoodwinked me into signing a waiver and strapping this abomination to my face. The things I do for this job. Mamas, don't let your babies grow up to be games jo...   read

 
 
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I am not as good at typing as I thought I was

I fancy myself a decent typer-person. I have to do it all day for my job, and even though hunting and pecking would probably technically cut it, I'd die of embarrassment from being silently judged in press rooms. I'm just good enough t...   read

 
 



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