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PAX Australia panels, exhibitors finalized

PAX Australia is only a few weeks away, and the lineup of panels and exhibitors was finalized earlier today. You can check out the full schedule on the PAX Aus website, and the Guidebook app for iPhone, Android, Windows 7 phones, and Blackb...

 
 
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Giveaway - PAX Australia 2016 passes!

So there is this little thing called PAX Australia taking place in Melbourne on Nov. 4 - 6, 2016. Now there also was this awesome cat who worked here named Kyle. Add these two things together and what do you get? I don't know...

 
 
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The spirit of SCUMM returns in Thimbleweed Park

PAX this year was a little strange for me. I was brought on to Destructoid just as the deadline to apply for media badges expired, so I went to the show as a regular attendee, and didn't take appointments like Brett and Jordan did. I still ...

 
 
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Death Squared keeps puzzle teams on their toes

Most modern puzzle games feature one unique mechanic, introducing it plainly at first but building on it over time. Braid had its time manipulation. Portal had its... portals. Death Squared is a little bit different. If there's one idea tyi...

 
 
 
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Suda is down for more remasters after The Silver Case

While Grasshopper Manufacture was at PAX West to show off Let it Die and The Silver Case, during an interview with creator Goichi Suda regarding the latter game, I had to ask about the future. What's next for him? For the studio? More often...

 
 
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Dusk is trying really hard to melt your face off

I'm always really disappointed when folks cite Drew Goddard's Cabin in the Woods as an influence. For me, the best part of that movie was its meta-narrative; it played with structure and convention of a specific genre to ultimately tel...

 
 
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PAX West 2016 cosplay breakdown

Every year, PAX draws thousands of game enthusiasts to Seattle, and lots of them decide that the best way to express their affection for a given game is to dress up like one of the characters. Cosplay has really taken off at PAX since it st...

 
 
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Ubisoft is onto something cool with Steep

While snowboarding games have had a slight resurgence on Steam, the big publishers -- including EA, which sadly doesn't seem interested in doing anything with SSX -- have been sleeping on the genre. As such, Ubisoft's Steep was one of the b...

 
 
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For a passion project, State of Mind feels oddly lifeless

The best part of my State of Mind demo was talking to Martin Ganteföhr, the game's director. He single-handedly convinced me that State of Mind needed to exist -- not because the game was any good (it isn't). Rather, Gan...

 
 
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It's been a long wait, but Dawn of War III is shaping up well

It's no secret that I've been happy about Relic's revival of the Dawn of War series amid the countless other Warhammer 40,000 video game adaptations materializing on a now-yearly basis. There's so gosh darn many of 'em! And, aside from a dr...

 
 
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Bleed 2 is the best Newgrounds game you never played

For a lot of youngsters (including myself!), Flash-based game sites like Newgrounds or Miniclip were a gateway to the world of video games. These sites were easily accessible from library/Boys & Girls Club desktops or your parents' work...

 
 
 
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I am not as good at typing as I thought I was

I fancy myself a decent typer-person. I have to do it all day for my job, and even though hunting and pecking would probably technically cut it, I'd die of embarrassment from being silently judged in press rooms. I'm just good enough t...

 
 
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Klei's Hot Lava is directly inspired by Counter-Strike

I can't say I expected to turn up at my PAX West appointment for Hot Lava and chat with Klei Entertainment about Counter-Strike mods, but the conversation kept returning to that point. While most of us viewed the upcoming game as a cool, so...

 
 
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Longing for more Castlevania? Chasm could be our best bet

In recent months, I've lost track of Chasm. I was on-board with the action-platform game when it was first coming through Kickstarter but, wow, that was actually back in 2013. Making games, even simple ones, takes lots of time. Making metro...

 
 
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Mages of Mystralia's spellcrafting is like programming magic

Typically, games at PAX fall into one of three categories: some aren't special enough to warrant more than a mention, some take a standard mechanic and execute it exceptionally well, and some invent a new way to think about or interact with...

 
 
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Some rushed first impressions after a fast Sonic Mania demo

At PAX West, Jordan and I spent maybe five minutes with Sonic Mania. Appropriate, really, given that the blue hedgehog's whole existence is framed around the concept of speed. In and out, super quick. That's all we needed to know that the g...

 
 
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Some thoughts after spending two hours with Final Fantasy XV

The food looks amazing but the trees are flat. Cindy's breasts are immaculate but her hair is clumpy. The car's doors open from the wrong direction. Prompto and Noctis enthusiastically high-fived after a very short and routine drive. Noctis...

 
 
 
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Battle Chef Brigade: two tastes tasting great together

Sometimes we joke about genre blending, as if some games are designed by shuffling a deck of cards with mechanics written on them and then choosing two at random. At first glance, Battle Chef Brigade looks like it could have been a result o...

 
 
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I annoyed robots until they went insane in The Fall Part 2

I'll be honest, I didn't expect to ever hear news of The Fall Part 2: Unbound, let alone play a demo on the PAX West show floor. Not just because the first installment ended on a perfect thematic conclusion, although I could understand...

 
 
 
 
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We Are Chicago has a lot of potential and not much else

I respect We Are Chicago. It's a game that applies the Telltale choice-based model to low-income families living on the South Side of Chicago. The script was penned by a high school guidance counselor who spent his life in neighborhoods jus...

 
 


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Titan Souls is getting When stupidly hard bosses can kill you in less than 10 seconds, it should take much less than that to get back to the arena for a

 
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I now have played more hours of Titanfall 2 than in the first one (which I already loved), am G4, own the game for a month It is pretty good I do have to A bit addicting

 
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