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#Lionhead Studios


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A look at how Fable Anniversary updates its interface

Progress continues to be made on Fable Anniversary, an HD remake of the original Fable game for Xbox 360 which will bring the entire series to the console. A recent post on Lionhead's developer blog from User Interface Artist Jenny Peers fe...

 
 
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Lionhead is working on an unannounced project

A former employee for Lionhead, Franck Laurin, has a job on his Linkedin profile listed as "Senior animator- Fable Legends and Un-announced project. at Lionhead Studios". Lionhead is the studio behind games like Fabl...

 
 
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Fable Anniversary delayed until February 2014

It appears as if Fable Anniversary won't be hitting your disc tray until February 2014, as the game has been pushed back a bit. No reason has been given for the delay, but my guess is it's to avoid the saturated holiday push for the Xbox On...

 
 
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Every game from Fable dev will be 'online focused'

At gamescom, Dale brought us a preview of Xbox One exclusive Fable Legends, which eschews pets and sidekicks for full, four player cooperative play. You can also apparently play as the game's villain, setting traps and controlling minions. ...

 
 
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Fable Legends: a first look at Lionhead's Xbox One title

At Microsoft's pre-gamescom Xbox One press event, we got our first look at Lionhead's newest for the console. Announced this morning, Fable Legends is not an MMO, though it is an online game. Lionhead calls it a true next-generation R...

 
 
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Here's the winning fan-made Fable Anniversary Achievement

Earlier this month, Lionhead Studios put the call out for fans to design their own Achievement to be integrated in Fable Anniversary. The results are in, and the winning entry "Are you not entertained!?" will require players to complete all...

 
 
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Design an Achievement for Fable Anniversary

Lionhead Studios is taking the crowdsourcing approach to coming up with the last Achievement for Fable Anniversary. Now through July 14, you can submit ideas on the company's forums. "We'll be handing the creative baton to our community by ...

 
 
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Fable III is free on Xbox Live Games on Demand

Fable III is currently available to download for free on Xbox Live. People initially believed it to be some sort of error, but Microsoft has officially recognized it. Go download the game that promises so much, and delivers very little of i...

 
 
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Fable: The Lost Chapters is getting remade on Xbox 360

Pretty big news for original Xbox fans has come today. Fable: The Lost Chapters will be getting the HD remake treatment this fall with Fable Anniversary. The original announcement comes by way of Lionhead's Tim Timmins and the Major Nelson ...

 
 
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Nice timing! Lionhead brings out new Fable forums

Are you ready for another installment of Fable? Lionhead Studios has decided that the week before E3 is a good time to launch new Fable forums, which I'm sure it is. But the end result is speculation that this is a sign of an impending game...

 
 
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New Lionhead boss chosen by Microsoft

It's been confirmed that the team behind Fable III and Fable: The Journey, Lionhead Studios, has a new studio head; Microsoft has appointed John Needham (no, not the biologist) to lead the Lionhead team "effective i...

 
 
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Dev was told off at Lionhead for too much fan interaction

In our interview with Cliff Harris, the independent designer of Gratuitous Space Battles, he spoke about what it's like to communicate with an active fan base directly as a developer, something that can be taken for granted when working at ...

 
 
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Microsoft cuts Lionhead staff by 'less than 10%'

Following the completion of Fable: The Journey, Microsoft shaved somewhere under 10% of Lionhead Studios' workforce, the publisher told GI International this week.  "We are working closely with the affected employees during this diffic...

 
 
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Review: Fable: The Journey

The fatal flaw of Kinect games is that they are built on a foundation of lies. You are the controller -- except most games control much of the action themselves to make up for the lack of input. It's more immersive -- except the waving of y...

 
 
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Preview: Fable: The Journey

I have a bit of a sordid history with the Fable franchise. Despite the now-infamous promises it never delivered on, I absolutely adored the first Fable, as what was delivered was a finely crafted game, and one of my favorite RPG titles of a...

 
 
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E3: Fable: The Journey is not on-rails, kind of

Lionhead Studios is no stranger to making spin-offs for Fable. The first was an Xbox Live Arcade tie-in with Fable II called Pub Games, which was a collection of mini-games that appeared in the game and would allow you to carry over the gol...

 
 
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E3: Fable: The Journey pegged for Holiday 2012

At Microsoft's E3 press conference, it was revealed that Kinect's TOTALLY NOT ON-RAILS GUYS Fable spin-off, Fable: The Journey will be available for the holiday season of 2012. One can reasonably expect to see it at some point in November o...

 
 
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Review: Fable Heroes

One part hack, one part slash, and one part four-player cooperative Fable with puppet heroes. Fable Heroes would be the last thing you would expect Lionhead Studios to come up with if Fable: The Journey hadn't been announced already. In tru...

 
 
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Molyneux accepts 'personal failure' for Fable III

It's a glorious day, because I get to talk about the Molyneux Cycle once more. It's the method by which Molyneux attempts to make his next game look good by trash talking the last one he made -- the last game being one he hyped to the moon ...

 
 
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Molyneux: Milo was too emotional for the games industry

Remember Milo, the digital child-creature that Peter Molyneux demoed at E3 so long ago? It promised interaction on a level that would make Skynet jealous, but it disappeared after all the hype. Why was it thrown on the scrap heap? Molyneux ...

 
 
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The DTOID Show: GDC 2012 Wrap-up!

Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game discussion. Today's...

 
 
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Peter Molyneux leaving Lionhead, forming 22 Cans

Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios.  "It is with mixed emotions...

 
 
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Preview: Bring out your inner child with Fable: Heroes

Perhaps the biggest surprise at Microsoft’s recent Xbox 360 spring showcase was the announcement of Fable: Heroes for Xbox Live Arcade. Built by some of Lionhead’s biggest Fable fans, Heroes pays homage to many of the series&rs...

 
 
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Preview: Discovering the emotion of Fable: The Journey

If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: The Journey beli...

 
 
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Countdown timer points to Lionhead announcement at GDC

There's a countdown timer on Lionhead Studios' website. It seems that the website will see a refresh in a few days, but the text also hints that "other surprises are coming." Right now it's just a red button (hint?) and a timer. Counting ah...

 
 




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Everybodys Wolfman

Square-Enix knows what the best weapon in Final Fantasy VII guess?

 
Jetfandam

So did anybody have any luck yet with the halloween event in Overwatch? I havent played much and got like 10 lootboxes through arcade and quick Only got the pharah skin from last

 
Shoggoth2588

Ive spent a good chunk of the last 2 days playing Final Fantasy Im enjoying this which is great considering how much I disliked

 
OmegaSiets

I came up with a (highly original) new servant for Fate: Georgia

 
Dennis Carden

Current status:

 
EricWeichhart

( ͡~ ͜ʖ ͡°)

 
Major Toms Coffee Cup

So far I think Fire Emblem Warriors is way better than hyrule No bullshit boss fights, switchable characters 😎

 
TysonOfTimesUp

Just realized the beta version of A Hat in Time a friend gifted me turned into the full game on Guess I know what Im doing for the rest of

 
 

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