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#Developer stuff

Necropolis photo

Harebrained Schemes is directly addressing some of Necropolis' biggest problems

Have you played Necropolis yet? What do you think? You already know what I think. Well, you could if you read this review. Done? Well you probably can recall the part where I talk about some of the shortcomings, most not...   read

Rock Band 4 photo
Rock Band 4

How the new Ghostbusters movie almost possibly delayed Rock Band 4

Most every video game goes through some degree of turmoil en route to becoming a finished product. Creative changes, financial woes, conflict with the publisher -- these are all examples of common issues that might cause strain on the devel...   read

Sony photo

PlayStation's Adam Boyes is leaving Sony to 'go make games again'

Sony turned it around this console generation by listening to and more actively working with game developers which has, in turn, benefited PlayStation gamers. When I think of the brand in its current state, a handful of public-facing indivi...   read

No Man's Sky photo
No Man's Sky

No Man's Sky has gone gold, and thank goodness for that

With that, Hello Games is one step closer to getting No Man's Sky out in August. The long-awaited space exploration game has gone gold, meaning it's ready for manufacturing, and the team's unbridled joy in this celebratory photo ("four yea...   read

Axiom Verge photo
Axiom Verge

Axiom Verge developer muses on how a 3DS port would be possible

Being so embedded in games on a daily basis, I enjoy getting to chat with developers about the creation process. And there's no better way to do that than with indie teams, who are fairly open about their trade secrets -- Vlambeer is a big ...   read


Arc System Works opens new office in South Korea

Arc System Works, the Yokohama-based studio best known for fighters like Guilty Gear and BlazBlue, is expanding its operations with a new "Asia Branch" located in Seoul, South Korea. The satellite office opened today and will be providing t...   read

Until Dawn photo
Until Dawn

Supermassive says it isn't doing Until Dawn 2 'at the moment'

Supermassive Games is into the idea of another Until Dawn, and I am too. It's easy to imagine how the formula could be applied to a different setting, story, and characters to form a horror anthology series. But I've got to cut that daydrea...   read


Ubisoft shutters Casablanca studio

Of all the video game studios, in all the towns, in all the world, Ubisoft will be shutting down its satellite office in Casablanca, Morocco on June 13, the company announced Thursday. Ubisoft let the studio know of its plans last week, and...   read

Doom photo

Doom's multiplayer is being taken over by id, who promises to fix things

We've spent plenty of time praising Doom's single-player campaign. Our review breathlessly covers it, and we even dedicated most of a podcast to discussing it. The reason we keyed in on that aspect of the game so heavily is because the...   read

Kojima Productions photo
Kojima Productions

Kojima Productions' mascot is just plain cool

That mascot for Kojima Productions is actually a person, not some sort of badass cyber-skeleton in a space suit, and he's got a tagline: "I'll keep coming." The phrase elicited a few different reactions from us. I laughed, because I'm easy ...   read

Kojima photo

Kojima Productions is using an existing engine for its first game

Game designer Hideo Kojima hasn't just been tweeting out photos of creepy motion-capture face molds on his worldwide studio tour post-Konami and Metal Gear Solid V: The Phantom Pain. There's work to be done, also! The trip has been a way fo...   read

Disney Interactive photo
Disney Interactive
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Warren Spector wants unreleased IP from Disney

Disney announced plans to cease operations as a console game publisher last week. As a result the company will be discontinuing the Infinity series and shutting down its Salt Lake City-based development studio, Avalanche Software, which has...   read

Epic Games photo
Epic Games

Epic Games is over single-player campaigns

Epic Games is transitioning away from developing single-player games, the studio tells Polygon. The company plans to develop smaller, free-to-play online games like Paragon, Fortnite, and the new Unreal Tournament, rather than more exp...   read

Kerbal Space Program photo
Kerbal Space Program

Former Kerbal Space Program developers slam studio for poor pay and crunch time

[Update: Squad has released a statement, denying all of the allegations below: Regarding some recent comments made by former team members that caught community and press attention, we want to share the following statement: In Squad we are ...   read

Indie to AAA photo
Indie to AAA

Hyper Light Drifter's Teddy Diefenbach is joining Square Enix

These days, it's not uncommon to hear the standard "going indie" story. A game developer works for a big studio for X number of years, tires of the grind and/or the lack of creative freedom, saves up some cash to break away from his or her ...   read

EVE Online photo
EVE Online
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EVE Online developer has the right attitude about making sandbox games

Earlier this week, the Citadel expansion came to EVE Online. Two years ago, developer CCP moved toward releasing more frequent updates for the game, so this type of event is a relatively regular occurrence. Citadel, however, is a prett...   read

Amsterdam 1666 photo
Amsterdam 1666

Ubisoft ends lawsuit with Assassin's Creed creator, hands over 1666 Amsterdam

Ubisoft and Patrice Désilets have kissed and made up. Or at least buried the hatchet. Today, the Assassin's Creed creator announced plans to withdraw legal action against Ubisoft after reaching an agreement with the publisher that wi...   read

Platinum Games photo
Platinum Games

Report: Platinum Games president steps down (Update)

[Update: In a statement to Polygon, a Platinum Games spokesperson confirmed the news.] Tatsuya Minami has stepped down as president of Platinum Games, Game Business reports. The Japanese outlet claims Minami left the studio late last month ...   read

Codemasters photo

Codemasters acquires 'most' of defunct Driveclub studio's staff

As you may have heard, Evolution Studios, developers of Motorstorm and Driveclub, is no more. But the UK-based Codemasters, one of the leading driving game creators worldwide, swooped in and acquired "most" of Evolution's staff in a bid to ...   read

Destiny photo
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Destiny's creative lead quits Bungie after 13 years

Destiny’s story creative lead is leaving Bungie. After 13 years with the studio, CJ Cowan announced on Twitter that he had “decided to part ways with Bungie” but did not clarify why he was leaving, or where he was headed. ...   read

Hideo Kojima photo
Hideo Kojima

Kojima to be told he's a legend again at Develop Conference

Metal Gear Solid creator Hideo Kojima will host a keynote presentation at the Develop Conference in Brighton, UK, later this year.  Sony’s Mark Cerny will join Kojima to present a session entitled Industry Legends Discuss the Fut...   read

Remedy behind the scenes photo
Remedy behind the scenes
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This Remedy studio tour cracked me up

We're a few days out from Quantum Break, and whether you're looking forward to the time-bending shooter or not, this tour of Remedy Entertainment is worth watching. It's pretty darn funny! I had my suspicions that Shawn Ashmore smells nic...   read

CAPCOM photo

Senior Capcom designer leaves for SNK Playmore

Hidetoshi "Neo G" Ishizawa has departed Capcom for a new position at SNK Playmore. Though Ishizawa may not be as familiar a name as, say, Yoshinori Ono, the fact remains he's been with Capcom since 1995 and has credits on a myriad of belove...   read

Xbox One photo
Xbox One

Xbox One's summer update has three big features, including turning all consoles into dev kits

As a part of its plans for the anniversary of Windows 10's launch, Microsoft intends to enhance the Xbox One. After all, it is a Windows 10 product. The tech giant took some time today to outline three significant features that are coming t...   read

Ubisoft photo

Ubisoft opens new studio in the Philippines

Ubisoft has announced it will open a new studio in the Philippines. The new studio aims to hire up to 50 staff in its opening year and work alongside other Ubisoft studios to develop "AAA console games," including nurturing "close ties...   read

Vikki BlakeFeatured blogger

Vikki hails from the Welsh side of the UK and overindulges on Yorkshire Tea, raspberry cider, CAPLOCKS, outrageously unfashionable music and horrible sweary words. She probably knows more about ...



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#MagicalGirlMonday Technically not a magical girl, but she has a supercomputer that can help her change into Jem from anywhere in the the early Plus the music is She might as well be


After life happened, finished Turn A Gundam It was so Its quite different from any other mech anime Ive seen, and the soundtrack is Minimal to no knowledge of other Gundam series is a benefit




Shoutout to my girl Latooni for not being hit even once during my entire second route playthrough of SRW Latooni is great!


Its so nice to be able to watch anime on a good connection Keeps me from going crazy at the homework Ive Hikari from Amanchu isnt a magical girl but her smile sure is


Wow well I guess my tax return is paying for my new GPU then lol thanks


Very nice song made by I told him I liked city themes, especially at night, and this is the


Remember when I said that everything in Australia is terrifying and actively trying to kill you? JESUS H CHRIST!


So I finished the second route of SRW OG, which was my first SRW, yesterday and it only took me 4 months to get through both of them! I have posted a lot of tracks from it already, but this is probably my favorite of the ones I havent posted

Chris Bradshaw

Just wanna say that I have tremendous respect for what Dangus Taargus is Playing through the classics develops a strong foundation, makes one appreciate the details of where we are as an industry and takes an incredible amount of


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