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#Codemasters


GRID 2 photo
GRID 2
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Indianapolis Motor Speedway makes its way into GRID 2

Codemasters has dropped another multiplayer trailer for the upcoming GRID 2. This one focuses more on the cars and customization than the social network aspect. While Codemasters' RaceNet is still featured prominently in the trailer, we al...   read

 
 
GRID 2 photo
GRID 2
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On the grid: GRID 2 multiplayer integrates RaceNet

Integrated statistic tracking and social networking features with videogames is no new concept, even in the racing genre, but the road warriors at Codematers look to be adding a lot more to their RaceNet with the upcoming release of GRID 2...   read

 
 
GRID 2 photo
GRID 2

GRID 2 lifts the hood on its multiplayer system

Like any proud owner, Codemasters is parking its car, popping the hood, and letting jealous bystanders take a peek at its baby. Today, the multiplayer modes are in the spotlight. GRID 2's multiplayer features will be entirely centered aroun...   read

 
 
GRID 2 photo
GRID 2
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Developer outlines plans for GRID 2 in new video

Codemasters talks a bit about their creative vision for GRID 2 in this newest trailer for the game, set to launch this May. The developer is going for something called "TrueFeel" with their physics engine, which supposedly will balance pla...   read

 
 
Codemasters on PS4 photo
Codemasters on PS4

Codemasters dev talks PS4, racing games going social

Speaking to Edge, Codemasters senior executive producer Clive Moody has given his two cents regarding the PlayStation 4 and what the future holds for racing games. Despite the obvious improvements to visual fidelity that come with new hardw...   read

 
 
GRID 2 photo
GRID 2
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Here's some shiny gameplay footage of GRID 2

Not including downloadable content, ports, and offbeat racers like Mario Kart, there's really no major racing games slated for this year from a major publisher or pre-existing brand other than GRID 2 here. That puts Codemasters in a pretty...   read

 
 
GRID 2 preview photo
GRID 2 preview

Preview: The four major gameplay tweaks in GRID 2

Five long years have passed since the original Race Driver: GRID offered racing fans an excellent hybrid racer with edge-of-your seat thrills in a great variety of racing styles. While the DiRT series has branched out a bit in GRID's absenc...   read

 
 
GRID 2 photo
GRID 2
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GRID 2 gets a new gameplay teaser trailer

Some time ago, we got a nondescript trailer for GRID 2 that showed nothing more than cars doing car-like things. As of today however, a new trailer has surfaced, showing a bit of gameplay. When asked about the drifting aspect of the game, ...   read

 
 
GRID returns in May photo
GRID returns in May
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Decisions: GRID 2 has retailer-exclusive preorder bonuses

Codemasters has slapped a release date on GRID 2: May 28 in North America, and May 31 in Europe. This will once again be a multiplatform game, hitting up the usual PlayStation 3, PC, and Xbox 360 trio. Maybe we'll see a Wii U version next t...   read

 
 
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GRID 2 travels to Chicago and California in latest videos

While this isn't our first glimpse at Codemasters' GRID 2, it is a nice, no-nonsense demonstration of the sim racing title spread across two separate videos. The first centers around a Chicago street race, while the second video, embedded ...   read

 
 
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GRID 2 is headed to Xbox 360, PS3, and PC in 2013

Among the four-letter racing games to come out in the last five years, I never did get around to playing GRID, despite generally liking the work Codemasters does in the genre. We knew a follow-up game was in order, and thankfully, they did...   read

 
 
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Codemasters teases Grid 2

The Codemasters Twitter account teased this trailer recently that hints at a new Grid sequel. The Grid 2 teaser simply has a car about the peel out, followed by the Grid logo and the number 2. The trailer ends with the date "8.8.12" and th...   read

 
 
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Review: DiRT Showdown

The DiRT series is well-known for its Rally-style racing, accurate and realistic physics, and bare-knuckle driving action. Spawned from the Colin McCrae series of Rally games, DiRT took off on next-gen consoles for fans looking for somethin...   read

 
 
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DiRT Showdown console release pushed back to June 12

[Update: We transposed a number. DiRT Showdown will arrive on June 12, not June 15 as previously stated in this article. The post has been updated to reflect the changes and we apologize for the error] Codemasters has announced that they ar...   read

 
 
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DiRT Showdown arriving on May 29th, have a trailer

It's crazy to think DiRT: Showdown is finally almost here. Wait, didn't DiRT 3 just come out? The "Complete Edition" of it just came out last month as well. Wow, Codemasters are not wasting any time these days. DiRT Showdown is a brand-new...   read

 
 
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DiRT Showdown's damage is massive

Oh hey, it's a new trailer for DiRT: Showdown, the next entry to the long running rally series from Codemasters. After DiRT 3 ruffled some feathers with it's diminished focus on pure rally racing, Codemasters decided to split the Gymk...   read

 
 
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Review: F1 2011 (Vita)

I love arcade racing games. The sense of speed, the excitement of hairpin turns, and the hum of the engine get my blood pumping in a fast and fun way. Racing sims can offer the same enjoyment yet allow for more customization of cars, tuning...   read

 
 
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DiRT 3 Complete Edition announced, adds $30 of content

I really like these re-release packages that seem to come out these days, especially when I'm not able to get around to picking up every game I want to. When the re-release package comes with a substantial amount of new content at a reduced...   read

 
 
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Preview: Collisions are a glorious thing in DiRT Showdown

Codemaster's DiRT series has always been known for offering gamers a rally racing series with a great physics engine and smart A.I. opponents that push back as aggressively as the player pushes them. Perhaps the greatest single aspect tha...   read

 
 
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Dizzy: Prince of the Yolk Folk trailer is egg egg egg egg

Egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg egg...   read

 
 
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Sigh: 'New' Dizzy game is an iOS/Android remake

Seems the "eggciting" Dizzy adventure promised yesterday isn't very eggciting at all, with Codemasters revealing that the egg's grand return will actually be a remake of Dizzy: Prince of the Yolkfolk on iOS devices and Android. I am sure we...   read

 
 
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DIZZY THE EGG IS COMING BACK, BITCHES!

Now, I don't expect too many of you to be excited, especially if you're not British, but DIZZY THE EGG IS COMING BACK! The ancient mascot of Codemasters (before the studio went a bit rubbish), Dizzy starred in a series of taxing puzzle-adve...   read

 
 
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Bodycount developer closing down

In a move that's unlikely to surprise anyone, Codemasters have started the process of closing its Guildford Studio, creator of Bodycount. The UK developer wants to focus on its racing properties and is encouraging the 66 employees affected ...   read

 
 
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Review: Bodycount

When Black was released in 2006, I found it a most frustrating experience. It was incredibly stylish and looked gorgeous for its time, featuring some amazing environmental destruction and a bold artistic approach. However, something about i...   read

 
 
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Bodycount gets its final developer diary: The Demo

The fourth and final entry in Codemasters' super serious look at its not-so-serious shooter Bodycount has made its way to the public. I don't know what other incentive you need though; they've already used the phrase "kick the ass out of t...   read

 
 
Liam FisherFeatured blogger

Just a few favorites: 1984, Lord of the Rings, William Faulkner (Specifically Sanctuary ad Absalom! Absalom!), Paradise Lost Cowboy Bebop, Gurren Lagaan, Jyu-Oh-Sei, Dragon Ball, Transformers (e...

 


 


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I want to ask you guys something, do you think competitive mode in games can spoil the fun out of the game or not? Would you rather play a game casually or would go to competitive and increase ranks? from the inital design or added later?

 

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