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20-year-old Japanese Mario 64 interview finally gets translated

I find it hard to believe that 20 years have passed since the release of Super Mario 64. I was only eight years old and I remember being completely blown away with the graphics. The 3D was so new, utilized so well, and it gave me such a sen...   read


Capcom explains different actor for Frank in Dead Rising 4

Savvy fans will have noticed that Frank West's voice has changed in Dead Rising 4. Longstanding actor, T.J. Rotolo, was not asked to return for the role and many fans were puzzled. Capcom has now let out some details about its plans with De...   read



Pokemon president talks about NX, Go

In news that should surprise no one, Pokémon Company president Tsunekazu Ishihara confirmed in an interview with the Wall Street Journal that yes, there will be Pokémon games on the Nintendo NX. Without revealing any...   read


All first-party Microsoft games will run at native 4K on the Scorpio

I'm kind of getting tired of hearing about 4K resolution, but it looks like the Xbox Scorpio will be rendering games natively in the new format. Shannon Loftis, publishing manager for Microsoft Studios, mentioned to USA Today, "any games we...   read


Digital Homicide is seeking legal representation against Valve

When we reported on Digital Homicide filing a lawsuit against Steam users, I didn't think much of it. I honestly just thought they were making a vain attempt to stay relevant. After being removed from Steam, however, it seems like Digi Hom ...   read

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There's a Gaming Cruise?! Win 2 free tickets aboard GaCuCon

There's a gaming cruise? Of course there is, don't you think there should be? After all, there's EDM cruises, clothing-optional cruises, psychic cruises, disturbing Cruises, and finally now there's a proper gaming cruise. Essentially,...   read

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Before he was Suda51, he was 'just some guy' working tirelessly on The Silver Case

The Silver Case feels like a recovered piece of gaming history. Not only had I never played the game due to its Japan-only 1999 release for PlayStation, I hadn't even heard of it until recently, despite the fact that it was Grasshopper Manu...   read


Ken Levine reflects on studio turmoil in a new BioShock interview

Love him or hate him, Ken Levine has been responsible for some of the greatest games ever made. Thief: The Dark Project, System Shock 2, and BioShock are all on his resume, something most developers would kill to have been a part of. Turns ...   read

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Rez Infinite's Area X made creator Tetsuya Mizuguchi cry 'many times'

If there's one game that'll push me into buying a PlayStation VR this October, it is Rez Infinite. Tetsuya Mizuguchi's musical on-rails shooter holds that much power over me. It's incomparable. While I haven't yet seen first hand how Rez ha...   read

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Infinity Ward's new take on Call of Duty's zombies won't have the shadow of Treyarch looming over it

Zombies in an Infinity Ward game? I was skeptical. Call of Duty: Infinite Warfare had one of the worst reveals in recent history, but it's only gone up from there. People seemed to be jazzed about the unveiling of the multiplayer eleme...   read


Call of Duty: Modern Warfare Remastered to get 'ongoing support through the spring'

Activision has been pretty quiet about the Modern Warfare Remastered re-release, and it's pretty clear why -- they were saving some reveals for the XP event. I had the chance to speak to developer Raven Software's Dave Pellas and ...   read


Destiny: Rise of Iron's raid won't be as technical as King's Fall

Destiny players have gone through three raids now. Crota's End is generally considered the weakest, but there's ongoing debate about which is better between the first raid, Vault of Glass, and the most recent one, King's Fall. One thing the...   read


Epic Games is committed to appeasing both hardcore and...less hardcore players with Paragon

The MOBA space is getting crowded. So much so, that some studios are even downsizing. But others are flourishing, making bank every day, and new games are popping up all the time. Epic Games' Paragon is still a ways away from its full ...   read

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Gone Home studio takes its voyeurism to space

"We've got no air supply, no external comms, no way to call for help. Anybody got any bright ideas?" This is the cliff upon which The Fullbright Company left me hanging at the conclusion of a hands-off demo for the studio's upcoming so...   read

Rock Band 4 photo
Rock Band 4

Harmonix: Rock Band 4 bundles were too expensive

Rock Band developer Harmonix has two very obvious goals in mind for the release of the Rivals expansion in October. On one hand, it wants to give existing customers something new, a reason to keep playing the game. On the other hand -- and ...   read


Bungie cagey about the future of Destiny

The future of Destiny is unclear.  That was my big takeaway from a recent interview with Bungie's Scott Taylor, the executive producer behind the online first-person shooter's forthcoming expansion, Rise of Iron. "We're still work...   read

Nioh interview photo
Nioh interview

Bent, not broken: Nioh's flexible rigidity

It's been a long and winding road for Nioh. Koei unveiled the project a decade and a half ago -- four years prior to the company's 2008 merger with Tecmo, whose own Team Ninja (Dead or Alive, Ninja Gaiden) is now handling development of the...   read

Play Anywhere photo
Play Anywhere

Xbox's new Play Anywhere initiative doesn't necessarily include cross-play

One of the most important themes for Microsoft at this year's E3 is the blurring of lines between console and PC. Through a new initiative called "Play Anywhere," Microsoft has created a gaming ecosystem where people can freely play games o...   read

Project Scorpio photo
Project Scorpio
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Microsoft's silence on Scorpio puts Xbox One S in a bad place

Yesterday, Microsoft began its E3 press conference by introducing the Xbox One S -- a new, smaller model of Xbox One. It closed the press conference by introducing Project Scorpio -- a significantly more powerful take on the Xbox ...   read

Zero Time Dilemma photo
Zero Time Dilemma

Zero Time Dilemma's creator likes to joke about being a failure in bed

I was lucky to score an interview with Kotaro Uchikoshi, creator of the Zero Escape series (999, Virtue's Last Reward, and the upcoming Zero Time Dilemma) for the next issue of Nintendo Force. We touched upon topics big and small, such as w...   read

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From our community  

Destructoid Community Interview: Torchman

It's been a while since the last Community Interview, so what better person to interview than the person who talks down on your choice of waifu? Torchman is known for a lot of things: robots, waifu judgement, anime, the 1996 ice skating cha...   read

The Silver Case photo
The Silver Case

Grasshopper Manufacture plans to localize The Silver Case for PC later this year

In an interview with Suda51 at PAX East, the Grasshopper CEO announced that the studio's very first game, The Silver Case, will be coming to PC later this year. The Silver Case debuted on the PlayStation in 1999, but was never released outs...   read

EVE Online photo
EVE Online
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EVE Online has no problem getting new players, but retaining them is a hell of an issue

"It's super depressing," Andie Nordgren said with a sort of semi-defeated smile. She's the executive producer of EVE Online, one of the deepest and most complex sandbox video games in existence, and she's reacting to a key statistic that de...   read

EVE Online photo
EVE Online
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EVE Online developer has the right attitude about making sandbox games

Earlier this week, the Citadel expansion came to EVE Online. Two years ago, developer CCP moved toward releasing more frequent updates for the game, so this type of event is a relatively regular occurrence. Citadel, however, is a prett...   read

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Cliff Bleszinski: 'There's no way we could do free-to-play without feeling dirty'

Boss Key Productions was all about free-to-play last year for LawBreakers, and then flip-flopped recently in March, noting that the game was now a premium product. Who does it think it is, Hillary Clinton? Alas, free-to-play for LawBreakers...   read

Chris CarterFeatured blogger

Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------...



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Civilization VI"Founding the New World"


Corpse Party"It's a dead man's party"


Battlefield 1"Back from the Great War on shore leave, Kenneth?"


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Oh, we are Radioheading it up now? Alright

Rad Dios de las Fiestas

#WaterMusicWednesday This whole friggin game is a water And its pretty good! And itll might kick your

Electric Reaper

Well, this is Teenagers who were born with 3 sets of DNA are doing Link to the story in the


Bought Colour Splash, really rather amusing so Actually like the combat aswell, the lack of any leveling or sense of progressing really hurts it


Hey robosquid what kind of music do you like?


Protip: Have this video playing in the background as you listen to the tunes on #WaterMusicWednesday to immerse Its like VR without spending 400 dollars and not being VR!


Oh Black How I look upon your lovely fiery I am aware youre killing me, I can tell, but your embrace is so warm and Like dripping-toffee Oh, how good Shut Up and Dance and San Junipero Let me think more on


Another 2 levels and loot Still none of the 3k Halloween


#WaterMusicWednesday, huh? Yeah, Im down for


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