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Hands-on with Aliens: Colonial Marines

Before going out to view Prometheus, I felt it necessary to watch the first three Alien movies again to get a more cohesive feel of the universe. After coming away from this marathon viewing, I noted once again how different in tone the thr...   read

 
 
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Impressions: Trine 2: Director's Cut on the Wii U

When Trine 2 was initially released, I was excited to check it out on Xbox Live Arcade as I had heard many good things about the first one and its open-ended, puzzle-platformer gameplay. Unfortunately, as much I was entranced by the beautif...   read

 
 
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Review: The Last Express (iOS)

When The Last Express was first released in 1997, it was considered an incredibly engaging mystery set on the Orient Express as it traveled from Paris to Constantinople on the eve of World War I. In many ways the game was far ahead of its t...   read

 
 
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Preview: How cassowaries saved my life in Far Cry 3

The original Far Cry was an incredibly fun experience, with a varied deadly tropical landscape and relatively intelligent A.I. opponents for the time. The gameplay was both challenging and continuously engaging, and made me a fan of the ser...   read

 
 
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Get acquainted with the allies of Far Cry 3 in this video

The trailer above details two of your main allies in Far Cry 3. Dennis Richards is a Liberian National who has found a home among the Rakyat tribe that lives on Rook Island. During my own playthrough that will go up tomorrow, I mostly defe...   read

 
 
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Preview: Strike Suit Zero and space-based mech warfare

Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that. Taking place i...   read

 
 
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Preview: Solving simple puzzles in The Cave

At the Sega Booth during PAX Prime 2012, I was able to get a quick demo preview of The Cave, an upcoming puzzle platformer coming to both consoles and PC by Ron Gilbert and Double Fine. From first impressions, I immediately appreciated the ...   read

 
 
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PAX: State of Decay is not just another zombie game

As PAX wound down to its final hour, I happened to walk by the Microsoft booth once more on my way out and noticed the Xbox Live Arcade game State of Decay finally had some space for me to get a quick runthrough as the convention closed dow...   read

 
 
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PAX: Avatar Motocross Madness is actually decent

The Xbox 360 indie scene is filled with a ton of throwaway games and "experiences" that incorporate your Xbox Avatar into the gameplay. It's not surprising that Microsoft's own Avatar Motocross Madness for Xbox Live Arcade sits in a neglect...   read

 
 
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PAX: Borderlands 2 Mechromancer character unveiled

At a closed-door screening, Gearbox's Mike Neumann officially unveiled the previously described fifth character class, Gaige the Mechromancer. Unsurprisingly, Gaige more or less looks like her concept art as realized in the cel-shaded world...   read

 
 
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Interview: Defining 2D stealth in Mark of the Ninja

I've always had a complicated relationship with stealth games. On the one hand, I love sneaking around and plotting out how I'm going to take out every enemy in a given room. On the other, I get frustrated easily when a game has very specif...   read

 
 
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Review: Rainbow Moon

Tactical role-playing games gained a more mainstream momentum with titles such as Final Fantasy Tactics and Fire Emblem on the Nintendo DS due to their bright, friendly graphics and user friendliness. After more notable hardcore strategy RP...   read

 
 
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Preview: Worms Revolution brings a deluge from the past

The history of the Worms franchise is a long and storied one, spanning all the way back to the very early days of gaming. In an interview with Andy Davidson, the main creator of the original Worms game, I was given insight into exactly why ...   read

 
 
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Preview: Sleeping Dogs may be a sleeper hit

The road Sleeping Dogs has taken since first inception has been a rather rocky one. After starting development as its own beast, Activision took up the game in the interest of creating a third iteration in the (admittedly mediocre) True Cri...   read

 
 
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Preview: A fresh take on cover-based warfare with Hybrid

Historically, 5th Cell is a company known for fun and incredibly innovative games that skew towards a younger audience, such as the surprisingly deep Lock's Quest and the award-winning and beloved Super Scribblenauts (both for the Nintendo ...   read

 
 
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Review: Colors! 3D

While Nintendo's 3DS system has seen the release of an abundance of great games recently on the eShop, there has also been a dearth of applications that really utilize the 3DS' functionality. At launch, the system saw some great little game...   read

 
 
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Preview: Teaming up in Ghost Recon: Future Soldier

When I first bought my Xbox 360, one of the games I purchased with it was the original Ghost Recon: Advanced Warfighter. After beating the main campaign and really enjoying my time with it, I jumped online and discovered a completely differ...   read

 
 
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Preview: RED Frontier features insect tanks

At the Paradox Interactive preview event I attended during GDC, ZEAL Game Studio showed me an interesting active real-time strategy hybrid game called RED Frontier. It fuses the strategy of RTS games with much more action-oriented combat pl...   read

 
 
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Preview: A Game of Dwarves has you digging out a kingdom

While at Paradox Interactive's loft apartments for a preview event during GDC, I had a chance to look at a pre-alpha build of A Game of Dwarves, a game that features relatively simplified resource management and a whole lot of digging. Hamz...   read

 
 
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Preview: Showdown Effect promises 2D action movie clichs

While at GDC, I had a very early first-look at a game called The Showdown Effect which revolved around playing as an action movie stereotype. What I was shown was more of a very early prototype (almost still even an idea pitch) of...   read

 
 
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Preview: Dungeonland has cute art and delicious violence

During GDC I had a chance to spend some time over at Paradox Interactive's loft apartment, hanging out with various developers of upcoming downloadable PC/Mac games. One of the games that impressed me quite a bit despite its early pre-Alpha...   read

 
 
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GDC: Quantic Dream shows off new prototype video 'Kara'

Yesterday at a Quantic Dream's GDC session about motion capture called, "Virtual Actors and Emotion in Games," David Cage revealed a new prototype video in the vein of 2000's "Casting Call" for the future of motion capturing. The video hint...   read

 
 
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Preview: How Max Payne 3 made me a believer again

I didn't have the highest of hopes going into the preview for Max Payne 3. I love the series, and though I know the latest has been getting preened and primped by Rockstar to match the caliber of their games, initial impressions of the game...   read

 
 
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Preview: Collisions are a glorious thing in DiRT Showdown

Codemaster's DiRT series has always been known for offering gamers a rally racing series with a great physics engine and smart A.I. opponents that push back as aggressively as the player pushes them. Perhaps the greatest single aspect tha...   read

 
 
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VVVVVV for the 3DS is... well, it's VVVVVV

During the eShop preview event, Tyrone Rodriguez of Nicalis was on hand to demonstrate the 3DS iteration of the revered, renowned, and hard-as-balls VVVVVV. I can confirm here officially - the game is still as insanely difficult and as infu...   read

 
 
Casey BFeatured blogger

Casey Baker is passionate about all things video game, and has been this way since very young. His earliest memories involve trying to get E.T. out of a hole. Casey plays nearly all genres of g...

 


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hlarge4

Really turned off by bigger games I think playing the first few hours of Batman Arkham Knight did I want smaller scale, focused Thankfully, Im just coming off a AAA kick, lots of indie STORIES continues to scratch the itc

 
Tyge

Ive been playing EDF all morning, and all I have to say is Go back home to space! EDF EDF!!

 
OrochiLeona

This time next weekk is VS Fighting, probably Britains biggest multigame fighting So I got some hardcore revision to do this week on Killer Instinct and Button Fighter Should be an awesome

 
homeoftheblues

Welcome to my

 
Isuma

Today marks the third time this week Ive dreamt about playing a unreleased fighting game/specific character on I think I need help,

 
Nathan D

Why do their swords float behind them and then magically reattach themselves? So you can slam your greatsword into the ground and walk away LIKE A

 
ZombZ

I just finished Ryse: Son Of Rome on What a I think it will take quite some time till we get a proper Roman themed game thanks to this Also that FOV has given me a splitting

 
Inquisitive Ravenclaw

The DS version of Battle Network 5 is pretty cool! In addition to the 3D Megaman on the bottom, he has actual voice clips when you get new mail and The PET makes sounds when you put the DS in Sleep Mode, Why isnt this series on the 3DS yet!?

 
Hypno Coffin

Day 24 of Pokemon Go: I dont know how much longer I can take

 
Sarah Jane Farron

Its Windows 10 is installed on 3 PCs! XP laptop, old Win7 desktop and my old laptop (second partition with WTP on it) upgraded! Last one was successfully done after the free upgrade offer had been expired for a few hours What an

 

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