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Review: Batman: Arkham Asylum

Finding a licensed superhero game which stays true to the source material while still managing to be fun is ridiculously hard. Just ask a fan of Superman how they feel about the assorted attempts to bring the Man of Steel to consoles a...   read

 
 
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Review: Wolfenstein

Nobody likes Nazis. Apart from German people, obviously. That's why it's always so much fun to shoot them, and why you can't keep the Wolfenstein franchise down. id Software, Raven Software, Pi Studios and Endrant Studios all want a piece o...   read

 
 
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Review: Tales of Monkey Island, Chapter 2

Telltale games kicked off their Tales of Monkey Island episodic series with a bang in "Launch of the Screaming Narwhal." We came away very impressed with the inaugural effort, praising its wit and gameplay and firmly recommending ...   read

 
 
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Review: Madden NFL 10

After a short run against the Washington Redskins, the dreaded notice came up: “B. [Brandon] Jacobs is going to be evaluated by team doctors.” The New York Giants subbed in their smaller, faster running back, Ahmad Bradshaw, wh...   read

 
 
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First impressions: Madden NFL 10

It’s the moment you’ve all been waiting for: Samit Sarkar and Brad Nicholson have spent the past few days playing EA Sports’ Madden NFL 10, and they’re here to give you their initial thoughts. This isn’t the fu...   read

 
 
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Review: Marvel vs. Capcom 2

Gonna take you for a ride. Dear God, that song. Some of us have had it stuck in our heads for nearly a decade now, and if you haven't, let us be the first to welcome you to our little club with the release of Marvel vs. Capcom 2 on XBLA ear...   read

 
 
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Review: Unbound Saga

The brawler was looking like a type of game that would never return, thanks to the evolving tastes of gamers and demand for more complex, deeper control schemes. Fortunately, digital distribution has come along, and the need for smaller, si...   read

 
 
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Comment of the Week: Question on reviews

Last week we announced our new weekly "feature," something we're calling "Comment of the Week." The idea: encourage legitimate, entertaining discussion about videogaming news, reviews, previews, and more. Not that you gu...   read

 
 
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Review: The Conduit

The Conduit is a game with baggage. After it was first announced last year, it quickly become a symbol to game-fans on either side of the "Wii divide". Many people who hate the Wii want the game to fail in order to prove that &qu...   read

 
 
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Review: Battlefield 1943

Electronic Arts Digital Illusion CE’s Battlefield 1943 is a bite-sized downloadable title based upon the foundation of the Battlefield series. In the game, two teams compete for flags with legs, tanks, airplanes and Jeeps. Battles are...   read

 
 


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Bit.Trip Core review

Review: Bit.Trip Core

We really liked Bit.Trip Beat. Combining old-school gameplay with an awesomely neo-retro aesthetic and just plain awe-inspiring level design, this first installment of Gaijin Games' new WiiWare series encapsulated everything great about ind...   read

 
 
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Review: Fight Night Round 4

The audience for most sports simulations tends to be limited to die-hard fans of the sport in question. But boxing is something that seems to have much higher crossover appeal; perhaps boxing games’ similarities to fighting games are...   read

 
 
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Introducing: Destructoid's Comment of the Week

We love you guys; really, we do. And even more so, we love hearing from you. Even better, we love it when you have something relevant, interesting, or even funny to say. With that in mind, we'd like to introduce a new, weekly occurrence her...   read

 
 
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Review: Call of Juarez: Bound in Blood

The original Call of Juarez had to be played to be believed. An alternately awful and incredible mixture of poorly designed levels with an incredible attention to pacing, narrative, and character (for 50% of the game, you could literally re...   read

 
 
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Preview: Machinarium

If there's one thing we like here at Destructoid, it's robots; if there's two things we like, it's robots and adventure games. When we received a preview copy of Machinarium this weekend, our excitement was as unsurprising as it was vocal (...   read

 
 
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Review: Tales of Monkey Island, Chapter 1

Escape from Monkey Island wasn’t terrible, but it certainly had its share of problems. Released in 2000 for the PC (and 2001 for the PS2), the last Monkey Island title was a mash of old-school throwbacks ("Insult Sword Fighting&q...   read

 
 
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Review: Ghostbusters: The Video Game (Wii)

Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, specter or ghost?If the answer is "yes," the professionals, t...   read

 
 
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Review: Heavy Weapon: Atomic Tank (PSN)

Heavy Weapon has been available since the beginning of time. It was released in 2005, well before humans emerged as the dominant life form on Earth. In 2007, PopCap Games updated Heavy Weapon, applied the subtitle “Atomic Tank,”...   read

 
 
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Review: Ghostbusters

In 1991, had we been given the opportunity to join the Ghostbusters as an “Experimental Equipment Technician,” we probably would have jumped at the chance. It’s a job that would prove to be extremely dangerous -- it would ...   read

 
 
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Review: Prototype

Radical Entertainment's Prototype has been a long time coming. The promise of shape-shifting slaughter in an open world was met with an equal mix of excitement and trepidation from gamers, but the game is finally out and judgement can be ca...   read

 
 
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Review: inFAMOUS

Open world superhero games have so much potential that it's actually surprising we haven't had as many as we have so far. We've seen licensed games such as Spiderman, MMOs in City of Heroes and, of course, Crackdown. You can also add inFAMO...   read

 
 
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Review: Wallace and Gromit: Muzzled!

Ah, Wallace and Gromit's Grand Adventures. With half your season already complete, what will you offer us in the final two episodes? We've already taken on mutated bees and unruly houseguests -- what's next?Today, we find out the answer. Mu...   read

 
 
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Preview: Borderlands

Borderlands has been hot on our radar for a while now, even before the dramatic change in art style that recently saw the game gain huge publicity. We've been itching to see the game in action for a while now, and our wishes were granted at...   read

 
 
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E3 09: An illustrated summary of E3 2009, by Burch n' Davis

E3 is come and gone -- but for some, the emotions still remain.Elation at new announcements and technology. Anticipation for upcoming games. Nostalgia for friends made, and breakfast burritos eaten.Ashley Davis and myself had too many scatt...   read

 
 
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E3 09: Burch n' Davis play Sonic & Sega All-Stars Racing

Bayonetta. Aliens vs. Predator.Sonic & Sega All-Stars Racing. It didn't take a genius to see that something was amiss at Sega's E3 booth. Veritable mountains of blood and boobs were countered only by a small, cutesy, and sadly neglected...   read

 
 
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Star Trek Online"Best call it a shakedown cruise"

 

Payday 2: The Big Score"Hand it all over"

 

King's Quest: Snow Place Like Home"The not-so-prodigal son returns"

 

Overcooked"Nearly a masterpiece"

 

Yo-Kai Watch 2: Bony Spirits"Yeah, I'll take more cat creatures"

 

Hitman: Colorado"LET'S GO DENVER"

 
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Community expand | +quickpost

loadofbollocks

Ubisoft wants to take more time crafting their games? No Assassins Creed of Far Cry for 2017? If this results in less-ubiquitous games from the company, Im

 
Electric Reaper

Catgirl Friday

 
SeymourDuncan17

Because I somewhat hate myself for the minor blunder I pulled with my Undertale album, Im gonna do all I can to make sure that my Persona/SMT album is even better than I was previously Its going to be polished as

 
Inquisitive Ravenclaw

1 good thing that came out of today: my 3rd Senran Kagura 2 Streetpass!

 
Fuzunga

Bonus Blake

 
Torchman

So apparently the cables for the controllers for the NES classic are 3 feet I mean, I get nostalgia, but come NOBODY WANTED SHORTER CABLES

 
ZombieC0RPS

Yo-Kai Watch 2 is out today and I am excite! I even tried to make my own Jibanyan! It still isnt

 
ZombieC0RPS

How many of my friends would never talk to me again if I bought them a copy of Metroid: Federation Force for the holidays?

 
Shinkz

This intro is so fucking I miss when cartoons were drawn and animated like Everything is simplified and shit these

 
NovaKnight21

I paused my internet radio and went to get food, then forgot about it when I got back to my PC, so I had a nice scare when the buffer ran out and I heard music playing from out of

 

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