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Why games should play the player

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how ...

 
 
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Death, storytelling, and the manipulation of progress

For years, we've heard the same tired proclamations about the limitations of storytelling in videogames. This argument stands apart from the talent involved in making games; it's not that the people making games are poor writers, but tha...

 
 
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Forced morality in games will never, ever work

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how ou...

 
 
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Open-world mission design is awful, let's fix it

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our ...

 
 
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Love, loneliness, and companionship in our Fragile Dreams

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our ...

 
 
 
 
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The hidden truth behind game reviews

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our mom...

 
 
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The convergent futures of music games and higher education

You know what makes a lot of money? Music games. Even in 2009, a year in which music games saw a 46% drop in sales from 2008, DJ Hero became the highest-grossing new IP across all genres. It's a game that was being called a failure in the w...

 
 
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A powerful ally for narrative: The audio of Bad Company 2

The multiplayer demo for DICE's upcoming war FPS, Battlefield: Bad Company 2, has been out for a while now, and as the release date approaches, people are eating up the one-map demo and finding themselves consumed despite the lack of conten...

 
 
 
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Reviews   filter by...

The Evil Within 2"Stalking shadows"

 

Echo"No dolphins in sight..."

 

South Park: The Fractured but Whole"Friendly faces everywhere"

 

The Jackbox Party Pack 4"Fourth time, less charm"

 

Forza Motorsport 7"The king is dead, long live the king"

 

Etrian Odyssey V: Beyond the Myth"New faces, familiar places"

 

Golf Story"Slam dunk hole-in-one"

 

The Foreigner"Jackie Chan has a certain set of skills, too"

 

Battle Chasers: Nightwar"Darksiders art meets classic JRPG combat"

 
 
 

Community Blogs | expand

 

Quickposts expand | +quickpost

Electric Reaper

Why do some people love gaseous fragrances?

 
Inquisitive Ravencaw

That was fast! Someone translated a lot of the text in Shin Megami Tensei: Synchronicity Some of it they werent able to edit, but at least the important stuff is there! Link to instructions in the

 
Parismio

Not again! This season of Voltron was only 6 episodes this time! I burned through that too quickly!

 
AvtrSpirit

Activision be like: Chill We are not screwing you We are only exploring ways to screw you Big

 
Scaremour

Favorite live performances?

 
Kevin Mersereau

This is important: happiness-hap=penis

 
Czar Kazem

Im pretty convinced that Peter Steele was just a real life JoJos

 
Bass

The screen recording on Switch news reminded me that Id be grateful if I could have some help with game footage that doesnt come from Nintendos trailers (those get insta-flagged on Details in

 
Khalid Eternal Nigh

So I saved up & finally bought a new iPod as I said I Struggled to come up with something to engrave on Literally as I was checking out I had an epiphany: Songs are like hugs that mouths give to ears! Meet

 
 

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