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Violence, mystery, and meaning in the dark world of Limbo

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ...   read

 
 
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Why games should play the player

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how ...   read

 
 
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Death, storytelling, and the manipulation of progress

For years, we've heard the same tired proclamations about the limitations of storytelling in videogames. This argument stands apart from the talent involved in making games; it's not that the people making games are poor writers, but tha...   read

 
 
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Forced morality in games will never, ever work

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Open-world mission design is awful, let's fix it

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our ...   read

 
 
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The world needs to stop revolving around protagonists

Videogames are intimately familiar with the concept of the hero; Games seem built for protagonists, with worlds pieced together and relationships formed to benefit the hero's journey. Yet a strange thing occurred to me recently: many of ...   read

 
 
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Love, loneliness, and companionship in our Fragile Dreams

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our ...   read

 
 
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A charming skull-laden kickass world: The art of Brutal Legend

It has been said so many times that it now borders upon a meaningless cliché, but the fact remains: a lot of games look the same. I'm not going to lament the propagation of brown color palettes, generic RPG characters, or any othe...   read

 
 
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Something about sex: Videogame items that sound inadvertently sexual

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our moms ...   read

 
 
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The hidden truth behind game reviews

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our mom...   read

 
 
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The convergent futures of music games and higher education

You know what makes a lot of money? Music games. Even in 2009, a year in which music games saw a 46% drop in sales from 2008, DJ Hero became the highest-grossing new IP across all genres. It's a game that was being called a failure in the w...   read

 
 
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A powerful ally for narrative: The audio of Bad Company 2

The multiplayer demo for DICE's upcoming war FPS, Battlefield: Bad Company 2, has been out for a while now, and as the release date approaches, people are eating up the one-map demo and finding themselves consumed despite the lack of conten...   read

 
 
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Mass Effect, Metal Gear, Moon Unit, and more: An interview with Jennifer Hale

Ever played a videogame with a female character? Chances are, then, that you've heard the voice of Jennifer Hale. Ophelia from Brutal Legend. Naomi from Metal Gear Solid. Jennifer Mui from Mercenaries. Bastila from Star Wars: Knights of the...   read

 
 
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The Future: Demanding more from the voices of videogames

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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Love/Hate: A plea to play as a female Shepard

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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A warning: Regrets from a former life and experiences yet unlived

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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Top ten games for people who hate Thanksgiving

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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The wrong thing: Being evil should be more like sex

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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Staying dry in a sea of spoilers is a matter of building a boat

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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Lessons on taking games just seriously enough

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Come, take your pilgrimage to gamings one true mecca

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Here's to you, random-JRPG-dialogue-writer-man

[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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The forgotten: Crushing disappointment at the hands of Crash n the Boys

[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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The people who have the power to change the world

[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us...   read

 
 
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The draw of exploration: Antarctica to Oblivion, Shackleton to Shadow Complex

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Reviews   filter by...

Ride 2"I (kinda) wanna take you for a ride"

 

For Honor"Death by a thousand cuts"

 

Horizon Zero Dawn"Dino-might"

 

Sniper Elite 4"Is it OK to shoot a Nazi in the nuts?"

 

Circles"You spin me round and round"

 
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