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Cynics will call them walking simulators

by @destructoid
0

Podtoid 368


In this episode of Podtoid, Brett talked about two walking simulators, What Remains of Edith Finch and Scanner Sombre. Steven just wanted to talk about the Silicon Valley failure Juicero. I made a machinima condolence video for a friend whose cat died. It was a weird one all around.

We capped the episode off with a listener question about eating habits, then hit a quick SATPOTPAQ (which I am dominating), before ending on a musical Hot Dish. All the while, Steven and Brett were fixated on circumcisions. It was a little distracting, but perhaps not as distracting as having one's foreskin sliced off.

 

 
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Nintendo is launching the New 2DS XL this July

by @destructoid
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Priced at $150, out the same day as Miitopia


With the Switch out and high-profile 3DS game releases starting to wind down, it hadn't even crossed my mind that Nintendo would come out with another model, but here we are. Enter the New Nintendo 2DS XL, which will sit right in between the 2DS and 3DS XL lines. It's out July 28, 2017 for $150.

On the same day, we're also getting the Mii RPG Miitopia and Hey! Pikmin.

"The new system will be available in a stylish black/turquoise color, and will use the same size large screen found on New Nintendo 3DS XL systems," according to Nintendo. "As the name of the new system implies, visuals will be displayed in 2D only. The system is lighter but still packs the same power as New Nintendo 3DS XL, and has built-in NFC support for amiibo cards and figures."

Assuming you don't mind (or potentially even like) the aesthetic, and you also don't care about missing out on 3D functionality, this thing seems good. I'm glad they went with the clamshell form factor.

There's also an alternate color, as seen on Nintendo's Japanese site for the New 2DS XL:

Nintendo of America [Twitter]

 
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Review: Scanner Sombre

by @destructoid
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Are you afraid of the dark?


Scanner Sombre is the exact kind of game that's nearly impossible to write about. Or, it's the kind of game that's nearly impossible to write about without feeling guilty. It's very much an experimental piece, and getting any amount of that experience second-hand feels counterproductive to the point of it all.

There's a certain decay between playing Scanner Sombre and just reading my words about Scanner Sombre. That's how you know it's effective in what it sets out to accomplish. Nothing short of actually playing it will convey quite the right sensation. Still, novel as it is, it's the things Scanner Sombre doesn't do that glare the brightest.

 
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( about 2 minute read, 463 words )


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Guide: It shouldn't take too long to earn the new Overwatch rewards in Heroes of the Storm

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A quick(ish) breakdown of the Nexus Challenge 2.0


It's an exciting albeit overwhelming week for Heroes of the Storm -- especially if you're an Overwatch fan. Aside from new character reveals (D.Va!) and introductions (Genji!), and the game's far-reaching 2.0 launch (expect to get a ton of free stuff), there's also another Nexus Challenge to undertake.

Last time, Blizzard had us play 15 matches in HotS with a friend to earn a sweet Oni skin for Genji in Overwatch, and 15 more for several hero unlocks and a 30-Day Stimpack. I did some of my matches by grouping with random players in the "nexuschallenge" chat channel -- a surprisingly pleasant experience -- and the rest with Destructoid's own Kevin McClusky, who was only just dipping his toes in the game. All told, it was a memorable event with a good incentive to get back into a game I enjoy.

For the Nexus Challenge 2.0, there's even more up for grabs, but the process isn't quite the same as before. The overall event runs until May 22, 2017, but it's further broken down into four individual "quests" that will open up one at a time, on a weekly basis, and must be completed in order.

 
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( about 4 minute read, 764 words )


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Breath of the Wild is both a masterpiece and a disaster

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A disasterpiece, if you will


[Header courtesy of EternaLegend]

Basically everyone and their mother agrees that Breath of the Wild is an incredible game. At the same time, everyone and their mother hates Breath of the Wild. How is that possible?

This is something I’m going to dub the "Zelda Effect." Hype begets hype and people get wildly different expectations of what the latest entry in the venerable series should be. Along with that, a lot of people become contrarians just to spite people who enjoy something they don’t.

Mostly, though, what defines a good game? Can you outright call any Zelda title terrible or even bad? People like different things about each entry and the best aspect of the series is Nintendo’s willingness to reinvent the wheel all the time. Zelda was endured because most entries aren’t repeats of the last.

 
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