Gaming News, Game Reviews, Game Trailers, Tech News



 
FACE IT
 

Impressions: Space combat in Starhawk

2011-08-17 19:07:00·  2 minute read   ·  Jamie McGinn
0

What could be better than jumping into a giant mech, blowing up some buildings, then transforming into a jet and reigning death down on your enemies from the sky? How about doing all of that in space!

Lightbox unveiled the long-awaited space combat in Starhawk for the first time at gamescom in Cologne. If you were expecting it to be Warhawk in space, you wouldn't be far off.


The article continues below. Login to skip ads, get faster mobile, and dibs on betas
 
 

A massive space station orbits high above a planet's surface. It is broken up into multiple disconnected platforms, floating in a sea of giant, spinning asteroids. The platforms do have a few structures on them but they consist mostly of large flat areas, allowing plenty of room for players to guide the flow of battle.

Gravity generators on the platforms mean that movement and constructing buildings works in the exact same way as on surface. However, should you fall off the platform then you can enjoy burning to death as you plummet into the planet's atmosphere.

Hawks will be more important than ever as flying is the only way to navigate from one platform to another. So expect to see lots of intense dogfighting between the platforms, as teams battle over strategic control. However, Hawks aren't the only way to fly in Starhawk. Lightbox unveiled that jetpacks are making a welcome return from Warhawk, only this time they won't be relegated to DLC.

Space combat honestly didn’t seem to play too differently from the surface combat. You still drop down buildings, fight on large areas of "terrain," and fly in Hawks. In a nutshell, space combat in Starhawk is more akin to playing Starhawk on the surface, if that surface consisted of multiple islands to fight and build on.

That said, it still looks like a blast to play and I’m sure most players will enjoy the different challenges that battling over the fragmented space station maps present. Despite not being vastly different than the combat on the surface, space combat will probably provide the variety players can use when they play Starhawk for hours on end, as they did with Warhawk.

 

TwitterRedditEmailFacebook
 
Jamie McGinnContributor // Profile & Disclosures
Fronts22Blogs 24Following40Followers44

PC gamer at heart, but with soft spot for consoles, Jamie is very passionate about long term fan of more


 



On Destructoid: Starhawk   (6)   From our game database:

  • Review: Starhawk - Darren Nakamura
  • Starhawk and Sorcery soundtracks now available - Jayson Napolitano
  • Get Warhawk in your Starhawk (if you are European) - Fraser Brown
  • All Starhawk DLC maps to be released for free - Conrad Zimmerman
  • Get your Starhawk beta code here! (Update: all gone!) - Samit Sarkar
  • Starhawk takes off May 8, PS Plus beta now open - Conrad Zimmerman
  • Starhawk beta rolling out in phases over the coming weeks - Jordan Devore
  • Cowboys are back in space with Starhawk - Daniel Carneiro
  • Impressions: Space combat in Starhawk - Jamie McGinn
  • More related stories
    #multiplayer #Previews #PS3 #Starhawk
     
     


    READER COMMENTS LOADING BELOW...

    Please login (or) make a quick account (free)
    to view and post comments.



     Login with Twitter

     Login with Dtoid

    Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

    Sorry for the extra step!

     
    spacer
  •