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id Software pushes the importance of franchises


Rage isn't even out, but that's not about to stop id Software's Tim Willits from being hopeful that the game will be successful enough to warrant a sequel, and speaking more generally about the subject to

"You need to make a franchise. Especially for us. We're doing everything we can to turn Rage into a franchise, please let it sell so we can make another one."

"We definitely, from the get go, planned to make this a much bigger franchise, a much richer world, that allows us to have different games, and we can make more mobile games, heck, we could make a social game with Rage if we wanted to. And hopefully we can make a Rage 2. Hopefully."

While I don't think sequels are inherently bad -- in fact, the opposite is true quite frequently in this industry -- studios need to step up their endings. If you do have long-term franchise plans, don't make that blatantly obvious with a cliff hanger, please.

id Software: "You need to make a franchise" []

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On Destructoid: Rage   (60)   From our game database:

  • RAGE free-to-play and on sale this weekend via Steam - Joshua Derocher
  • RAGE tool kit for user-created content available today - Patrick Hancock
  • 'The Scorchers' DLC finally makes it to RAGE next week - Jordan Devore
  • QuakeCon: Carmack apologizes about RAGE to PC gamers - Allistair Pinsof
  • 'The Scorchers' DLC possibly listed for RAGE - Jim Sterling
  • Rage demo is now up on Xbox Live, PSN hits Dec. 6 - Dale North
  • Snoop Dogg talks RAGE's wasteland weaponry - Conrad Zimmerman
  • RAGE PC getting new patch to fix blurry textures - Jim Sterling
  • Live show: Finishing RAGE on Mash Tactics - Bill Zoeker
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    #First-person shooter #id Software #Mash Tactics #PC #PS3 #video #Xbox 360


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