I Am Alive held back until 2011

Recommended Videos

If you’re expecting Ubisoft’s I Am Alive to see the light of day this year, then you’re sorely mistaken, my friend. Ubisoft has confirmed that the more-concept-than-game IP put on hold until 2011. This morning we mentioned that the game, along with Beyond Good & Evil 2, was still being made, but it won’t be ready before next March.

“We have been totally re-engineering the product, so it is still on the way Ubisoft,” boss man Yves Guillemot. “It will use the Splinter Cell engine. We think it can become a very good quality product.”

I Am Alive was first revealed at E3 2008, and little more than ideas have been given to us since then. We’ve heard of plenty of games that have been “retooled” halfway through development, and to be honest, they’ve rarely turned out very well. This whole thing is starting to whiff like it’s more trouble than it’s worth.

I Am Alive Delayed Until 2011 [IGN]


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Assassin’s Creed Hexe report claims it’s a more linear adventure launching in 2026
Assassin's Creed Hexe logo
Read Article This VEL 46 loadout could replace HRM-9 as Warzone’s best SMG
Warzone player holding an SMG.
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.
Related Content
Read Article Assassin’s Creed Hexe report claims it’s a more linear adventure launching in 2026
Assassin's Creed Hexe logo
Read Article This VEL 46 loadout could replace HRM-9 as Warzone’s best SMG
Warzone player holding an SMG.
Read Article Length of time CS2 players have waited for a new Operation will seriously blow your mind
Three CS2 Operation Riptide characters standing in front of a forest.