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High Moon on lack of Transformers: Fall of Cybertron PC

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Unlike its predecessor, Transformers: Fall of Cybertron will be passing on a PC release. Rather than guess the rationale, let's hear it directly from High Moon Studios. "There are a couple of reasons why that is," game director Matt Tieger told Kotaku. "Focus is one."

"I know that it's not a huge leap to do a PC SKU, but it is different. It's outside of our area of expertise, to be honest. I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn't deliver good on."

Tieger continues: "It seems like so glamorous from the outside, but games are this constant struggle of tough choices; it just is when you're making a game. Despite the fact that it's an artistic creation, the technical constraints of how many resources you have and what you can do -- you really want to try and do the things you can do well." The reasoning behind this decision makes me feel slightly better, I suppose.

High Moon Just Can’t Handle a PC Version of Transformers: Fall of Cybertron [Kotaku]


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On Destructoid: Transformers: Fall of Cybertron   (36)   From our game database:

  • High Moon Studios rolls out new DLC for Fall of Cybertron - Jason Cabral
  • Fall of Cybertron PC won't come to Australia - Jim Sterling
  • Review: Transformers: Fall of Cybertron - Jim Sterling
  • Transformers: Fall of Cybertron demo out now - Jim Sterling
  • Pre-order bonuses galore for Fall of Cybertron - Harry Monogenis
  • Transformers: Fall of Cybertron trailer and screenshots - Jim Sterling
  • SDCC Quickie: Transformers: Fall of Cybertron multiplayer - Dale North
  • Transformers: Fall of Cybertron dated August 21 - Dale North
  • E3: Hands-on with Transformers: Fall of Cybertron - Hamza CTZ Aziz
  • More related stories
    #Activision #E3 #Gallery #High Moon Studios #multiplayer #pc #Previews #ps3 #third-person shooter #xbox 360
     
     


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