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High Moon on lack of Transformers: Fall of Cybertron PC

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Unlike its predecessor, Transformers: Fall of Cybertron will be passing on a PC release. Rather than guess the rationale, let's hear it directly from High Moon Studios. "There are a couple of reasons why that is," game director Matt Tieger told Kotaku. "Focus is one."

"I know that it's not a huge leap to do a PC SKU, but it is different. It's outside of our area of expertise, to be honest. I think there are a few things that are inherent in what PC consumers are looking for that frankly we didn't deliver good on."

Tieger continues: "It seems like so glamorous from the outside, but games are this constant struggle of tough choices; it just is when you're making a game. Despite the fact that it's an artistic creation, the technical constraints of how many resources you have and what you can do -- you really want to try and do the things you can do well." The reasoning behind this decision makes me feel slightly better, I suppose.

High Moon Just Can’t Handle a PC Version of Transformers: Fall of Cybertron [Kotaku]


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Jordan Devore
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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 



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    Filed under... #Activision #E3 #Gallery #High Moon Studios #multiplayer #pc #Previews #ps3 #third-person shooter #xbox 360

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