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Heroes of the Storm to add playable Deckard Cain, this is not a drill or a joke

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Stay awhile...

For months folks have been saying that Deckard Cain should make his way into Heroes of the Storm. I even joked about it with a senior developer once upon a time, who noted that while he would be difficult to implement, he could work.

Well Blizzard has implemented everything they've needed to, as this not April Fools Joke character is really real, has his own talent list, and is accompanied by his new look above.

Deckard Cain will play a support role, and is instantly buffed if he's near another allied hero (10 armor, basic abilities recharge 50% faster). He can toss healing potions (Q), the Horadric Cube (W) for damage, and unfurl scrolls of sealing (E) that do damage and root.

I'm sold on the concept, but we'll likely be able to test him out on the PTR soon enough to see if he actually works in action. I love the idea of throwing out five stock healing potions with a fast cooldown -- it's a decidedly more active support playstyle than a lot of other similar characters.

Trait

  • Fortitude of the Faithful
    • When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.

Basic Abilities

  • Healing Potion (Q)
    • Throw a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230. Limit 5 active Potions.
      • Cost: 20
      • Cooldown: 3
  • Horadric Cube (W)
    • Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.
      • Cost: 40
      • Cooldown: 14
  • Scroll of Sealing (E)
    • Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.
      • Cost: 40
      • Cooldown: 16

Heroic Abilities

  • Stay Awhile and Listen (R1)
    • After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
      • Cost: 60
      • Cooldown: 60
  • Lorenado (R2)
    • Create a swirling Lorenado that travels in the targeted direction, continually knocking away enemies that come into contact with it.
      • Cost: 40
      • Cooldown: 30

Talents

 

Hero Level (Tier)

Talent

Description

1

[E] Scroll of Identify 

Quest: Hitting an enemy Hero with Scroll of Sealing reveals them for 8 seconds.

Reward: After hitting 20 Heroes, Scroll of Sealing also reduces Armor by 20 for 4 seconds and the reveal duration is doubled. 

1

[E] Field Study 

Each enemy Hero hit by Scroll of Sealing grants 15% Spell Power for 14 seconds, up to 30%.

1

[W] Sapphire 

Activate to increase the Slow of the next Horadric Cube by 30%. Only 1 Gem may be active at a time.

4

[Q] Potion of Shielding 

Whenever an ally is healed by a Healing Potion, they gain a 135 Shield for 6 seconds.

4

[Q] Rejuvenation Potion 

Healing Potions restore 10 Mana and heal for an additional 108 over 4 seconds.

4

[W] Ruby 

Activate to make the next Horadric Cube spawn 3 Lesser Healing Potions from each enemy Hero hit, healing allied Heroes for 190 when picked up. Lesser Healing Potions last for 10 seconds. Only 1 Gem may be active at a time.

7

[W] Cube Mastery 

Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 3 seconds.

7

[W] Kanai’s Cube 

Horadric Cube reduces damage dealt by 30% for 4 seconds.

7

[W] Emerald

Activate to make the next Horadric Cube reduce healing received by 75% for 4 seconds. Only 1 Gem may be active at a time.

10

[R1] Stay Awhile and Listen

After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after. Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.

10

[R2] Lorenado

                Create a swirling Lorenado that travels in the targeted direction, continually knocking away enemies that come into contact with it.

13

[D] Ancient Blessings

Activate Fortitude of the Faithful to empower nearby allied Hero Basic Attacks for 8 seconds, causing them to deal an additional 80 damage in an area and heal for 120 for each Hero hit.

13

[Q] Super Healing Potion

If a Healing Potion isn't picked up for at least 2 seconds, it heals for 75% more.

13

[Q] Potion of Revival

When a Healing Potion is picked up, it also heals all nearby allied Heroes for 40% of the healing amount.

16

[Passive] Horadric Staff

Every 5 seconds, Deckard's next Basic Attack Stuns Heroes for 0.75 seconds.

16

[D] Safety in Numbers

If at least 3 allied Heroes are nearby, Fortitude of the Faithful grants an additional 10 Armor and causes Deckard's Basic Abilities to recharge an additional 50% faster.

16

[E] Scroll of Stone Curse

Scroll of Sealing deals 200% more damage when hitting at least 2 Heroes.

20

[R1] Respect the Elderly

Stay Awhile and Listen Silences and Blinds enemies for 2 seconds upon waking up from Sleep.

20

[R2] Morenados!

                Lorenado's cooldown is reduced by 5 seconds every time an enemy Hero is knocked back.

20

[W] Perfect Gems

Reduce the cooldown of all Gems by 25 seconds and the cooldown of Horadric Cube by 5 seconds.

20

[Q] Bottomless Flask

After use, Healing Potions recharge after 5 seconds.


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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 



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