dark        
spacer

Here's how Creative Assembly landed Alien: Isolation

0

Sega went for the project thanks to a tech demo

When the rumors first got out that Creative Assembly was working on Alien: Isolation, I wasn't concerned so much as I was curious how the studio landed the project. Alistair Hope and Jude Bond spoke about exactly that in an interview with Edge.

The duo led a "handful of guys" to create a proof-of-concept survival-horror game that "went a bit viral within Sega, and suddenly it seemed like this pipe dream of making a game based on the original Alien [film] started to get some momentum," according to Hope.

While the company has in recent years become best known for its strategy franchise Total War -- "We used to make sports games, until we didn't," noted Bond -- the studio has "had to hire for this project ... We've been very picky."

"Now we've got our own floor and we're about 100 strong, and building the team has been a bittersweet tale, I suppose," Hope elaborated. "There have been some British devs that have had to close, and we benefited from that. At least we could find work for some very talented people."

How Creative Assembly convinced Sega to greenlight Alien: Isolation [Edge]


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 



Also on destructoid: Alien: Isolation   (99)   From our database:

  • A modder has taken the Alien out of Alien: Isolation - Brett Makedonski
  • Alien: Isolation gets a Game of the Year edition, but it's named correctly - Brett Makedonski
  • Sega promoting Alien: Isolation with scary eels - Kyle MacGregor Burleson
  • Maybe Ripley's arms are made of fire? - Brett Makedonski
  • Creative Assembly reveals inital pitch video for Alien: Isolation - Alessandro Fillari
  • Never seen Alien: Isolation third-person footage shown at GDC - Alessandro Fillari
  • Alien: Isolation's latest add-on serves up a gruff face to the Xenomorph - Brett Makedonski
  • Alien: Isolation's new mode asks you to sacrifice success for security - Brett Makedonski
  • Creative Assembly sees opportunity in an Alien: Isolation sequel - Brett Makedonski
  • More related stories
    Filed under... #Alien #Creative Assembly #PC #PS3 #PS4 #Sega #Survival Horror #Xbox 360 #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •