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Here's a look at Heroes of the Storm's version of D.Va

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Talents and abilities

Starting today D.Va will be playable in the PTR for Heroes of the Storm, which means her talents and abilities as they relate to a top-down MOBA have come to light.

D.Va will retain her "in and out of mech/MEKA" kit from Overwatch, and can call her mech back faster when dealing damage in pilot mode -- interestingly, killing her mech counts as half a hero kill, and she can only mount while outside of the mech. Beyond that she has boosters, her signature defensive matrix, a self-destruct ability, and two Heroics -- Bunny Hop (a mech stomp that makes her unstoppable) and Big Shot (a line skillshot in pilot mode that greatly reduces her mech cooldown).

As a reminder she is a Warrior, and on paper her kit is in line with some of the wackier experiments Blizzard has been conducting over the past few years or so. I especially like that her mech Heroic is original, and fits the arcadey theme of Overatch. We'll see if she's nerfed [this] or buffed soon enough!

Level 1

[Q] Rush-down

If D.Va takes nor deals no damage during Boosters, lower the cooldown by 5 seconds.

[Q] Crash Course

Quest: Damage 25 enemy Heroes with Boosters. Reward: Damaging enemy Heroes with Boosters lowers the cooldown by 1 second per Hero hit.

[Q] Hit The Nitrous

Initial speed of Boosters increased to 475%, then decays to normal speed over 0.5 seconds. During this time Boosters deals 100% bonus damage.

[Trait] Pro Moves

D.Va's Mech gains 2% Movement Speed for 1 second every time she takes damage, up to 30%.

Level 4

[W] Diverting Power

The area of Defense Matrix is 100% wider and 25% longer, but D.Va is rooted for the duration.

[W] Get through This!

Increase the duration of Defense Matrix by additional 3 seconds.

[E] Bring It On

Slef-Destruct's Charge amount gained from losing Mech Health increased by 30%.

[W] Fusion Generator

Every time an enemy Hero deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increased by 1% (Max 15).

Level 7

[Q] Coming Through

Increase the knockback distance by 100%.

[W] Dazer Zone

Enemy Heroes affected by Defense Matrix are Slowed by 20%.

[E] Nuclear Option

Increase the delay before Self-Destruct explodes by 3 seconds. Detonation damage increased by 50%.

[W] Aggression Matrix

Basic Attacks in Mech Mode against Heroes lowers the cooldown of Defense Matrix by 0.25 seconds.

Level 10

[R1] Bunny Hop

D.Va's Mech becomes Unstoppable, and you deal X damage per second and slow nearby enemies by 60% for 4 seconds.

[R2] Big Shot

Deal x damage in a line to all enemies. Lower the cooldown of Call Mech by 5 seconds for each enemy hero hit.

level 13

[Trait] Emergency Shielding

When D.Va's Mech would be destroyed, instead gain an X point shield for 6 seconds. This has a 15 second cooldown.

[Trait] Ablative Armor

Damage against D.Va's Mech that would deal 5% or less of your max health are reduced by 50%.

[Trait] Expensive Plating

Increase Mech health by 20%, but increase the cooldown of Call Mech by 15 seconds.

[E] GG, WP

Increase Pilot Mode Basic Attack damage by 75%. Participating in a Takedown while in Pilot Mode instantly refreshes the cooldown of Call Mech.

Level 16

[Trait] Nanoweave Suit

For 4 seconds after ejecting from her Mech, D.Va gains 50 Armor and her Basic Attacks grant 50% more cooldown reduction for Call Mech.

[Trait] Suppressing Fire

Pilot Mode Basic Attacks have 20% increased range and Slow enemy Movement Speed by 20% for 2.5 seconds.

[Q] Torpedo Dash

D.Va gains the Torpedo Dash ability, allowing her to dash forward and pass through enemies. Requires Pilot Mode.

level 20

[R1] Stop and Pop

Bunny Hop deals 150% more damage if D.Va isn't moving at the moment of impact.

[R2] Pew! Pew! Pew!

Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 50% reduced damage.

[E] MEKAfall

Call Mech is instant and can target a location. Upon landing, the Mech deals x damage to enemies in the impact area.

[W] Concussive Pulse

D.Va gains the Concussive Pulse ability, allowing her to deal x damage to enemies in a cone and knock them back. Requires Pilot Mode.

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Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


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