Get a brief look at the world of Sekiro: Shadows Die Twice, the Souls developer's latest


I'm into it

Watching this whole Sekiro: Shadows Die Twice saga unfold has been a blast. There's so many layers to it, like the indirect relationship between From Software and Activision, who have both had a hand in the Tenchu franchise, that appeal to me from a historical standpoint: that's to say nothing of how great the actual game looks so far.

Well, today we're getting a quick look at the narrative that will unfold around all of the killing and upgrading, which, according to director Miyazaki and crew, is more expansive than most of their recent Souls offerings. Most of it is pretty standard stuff, but it gives us a decent window into the mindset of protagonist Starving Wolf and the dark feudal setting.

Sekiro: Shadows Die Twice is set for a March 22 release on PC, PS4 and Xbox One.

You are logged out. Login | Sign up



Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures



Also on Destructoid: Sekiro: Shadows Die Twice   (24)   From our database:

  • This Sekiro: Shadows Die Twice PS4 Pro looks absolutely incredible - Peter Glagowski
  • Yep, Sekiro: Shadows Die Twice still looks rad - Chris Carter
  • Sekiro: Shadows Die Twice's PC specs are far from hardcore - Brett Makedonski
  • Get a brief look at the world of Sekiro: Shadows Die Twice, the Souls developer's latest - Chris Carter
  • Sekiro: Shadows Die Twice 'leans' into a narrative-centric focus - Chris Carter
  • Sekiro: Shadows Die Twice will be 'on the higher end of spectrum of freedom' compared to previous From efforts - Chris Carter
  • From Software says Sekiro will be 'very much its own thing,' include a pause - Peter Glagowski
  • From Software spends some time breaking down why Sekiro isn't Dark Souls - Chris Carter
  • Sekiro: Shadows Die Twice's TGS trailer gives us a quick look at its emphasis on verticality - Chris Carter
  • More related stories
    Filed under... #action #From Software #PC #PS4 #video #Xbox One



    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!