Gears of War update featuring Annex game mode out today

While Microsoft may not want Epic to release future Gears of War maps for free, today’s update will not only cost the low price of zero dollars, it will also fix some common annoyances and bring the brand new game mode, Annex, into the mix.

As seen in the above video, Annex is very similar to King of the Hill — you score points by staying alive in certain territories. But unlike other modes in Gears of War, Annex will feature respawns every 15 seconds which should spice up the action quite nicely.

More details for Annex and everything else included in the update can be found after the break.

Don’t let the lull in gunfire and grenades fool you.  “Gears of War ®”, rated M for Mature, is readying its next deadly onslaught with an upcoming title update, currently set to siege Xbox LIVE on April 9 at 4:00 p.m. PDT. In addition to the small-arms fire of a few impactful adjustments to the title’s multiplayer battles, the “Gears of War” title update will deliver an explosive and game-changing new multiplayer mode known as Annex.

In Annex, gamers seize victory by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map contains two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

And while defending their objectives against the onslaught of Xbox LIVE opponents, gamers may notice the following minor adjustments to “Gears of War”:

VGA Cable Support: Monitor resolution widths greater than or equal to 1280 now render as letterbox.  In particular VGA users running at 1280×1024 will now see the game in full 720p (1280×720) resolution in letterboxed form.

Adjusted Assassination Multiplayer Gametype: Leader no longer has to unlock weapons and now has to be executed to die.

Adjusted Boomshot: Splash damage to be more effective rendering targets down-but-not-out

Adjusted Hammer of Dawn: Aiming will be more forgiving of moving targets

Adjusted Roadie Run: Reduced frequency of accidently grabbing cover while running

Kill Message Ticker: Ticker can now be seen while down-but-not-out and spectating

General: Addressed a number of possible exploits in multiplayer

Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.