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Garry's Mod is getting a virtual reality-focused sequel

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Not called Garry's Mod 2

Garry’s Mod is getting a sequel after almost ten years.

In an interview with PCGamesN, Facepunch founder Garry Newman said a follow-up was in the works, with the intention of it making use of VR technology:

…I mean we’re kind of working on a sequel, so it’d be stupid to the raise the price, really. It’s early days. We’re looking at having more VR stuff in it - that’s the big point of it. And it won’t be called Garry’s Mod 2.

I’m curious to see how they adapt Gmod to do anything interesting with VR, as a physics sandbox game doesn’t seem like your normal candidate for the tech. It’s also worth speculating whether this sequel will use the new Source 2 engine, which so far has only been put to use in Dota 2.

Platforms, release date, or even a name aren’t currently known at the moment. Facepunch is plodding away with the development of Rust at the moment, so it may be a while before we get details of the new Gmod.

But the most important thing I need to know is this: can I still make a sculpture dedicated to the glorious Team Fortress 2 Heavy/Medic pairing, and then fly it into the sky on remote controlled rockets? Because really, that’s all anyone does in Gmod.

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Joe Parlock
Joe ParlockFormer Hardware Editor   gamer profile

Destructoid's former Hardware Editor. Has a, quite frankly, disturbingly large collection of Monsters Inc. merchandise that nobody ever seems to ask him about. Still, he's mostly harmless. --- ... more + disclosures


 


 


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