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First Rise of the Tomb Raider PC patch mostly just makes sure you can go 'sploring

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And murdering too, I guess

Rise of the Tomb Raider is quite the good showing from Crystal Dynamics. Good enough, in fact, that we awarded it our Best Xbox Game of 2015. But, when we put it through its paces on PC, we found performance to be lacking, not up to the standard that the Xbox One version set.

Nixxes Software, the company handling the PC port, has released the first patch for Rise of the Tomb Raider. Although, it's not as much for people experiencing performance issues as it is people who are getting no performance at all. Nixxes says that startup errors and critical problems were the focus of this update, as a handful of them have been axed. This should get them performing their archaeological duties in no time.

That's not the end with regard to fixes, though. A laundry list of other tweaks is mentioned which is nice, but they're less important than the game-breaking issues that were hopefully resolved. There are even a few new additions to the options screen like the ability to have specific mouse sensitivities for both aiming and navigating.

Here's the full list of fixes employed in the first Rise of the Tomb Raider update:

Startup issues:

  • Fixed C++ runtime error showing up on startup preventing some users from running the game.
  • Provided work-around for issue where the VC++ redist would not properly get installed, stopping the game from starting at all.
  • Solved problem where the game would crash on startup when tools like Bins Taskbar organizer or Spacedesk are installed.

Updated options screen:

  • Independent mouse sensitivity control for aim and regular navigation.
  • Mouse and Gamepad X axis inversion
  • Option to disable keyboard button prompts.
  • Option to disable mouse smoothing (very light mouse smoothing is present otherwise)

Other fixes:

  • A variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode.
  • New graphics option 'Specular Reflection Quality' to enhance resolution and reduce aliasing of specular reflections, at some performance cost.
  • New graphics option to disable film-grain independently from 'Screen Effects'.
  • Improved HBAO+ quality, including better occlusion for distant objects.
  • Improved NVIDIA SLI performance. (Steam only)
  • Fixed SLI glitches during water/snow effects. (Steam only)
  • Resolution Modifier option that allows you to use a lower rendering resolution independent from window size when running in windowed mode.
  • Performance optimization for situations where Razer Chroma features are enabled. (Steam Only)
  • Improvements to Razer Chroma effects. (Steam Only)
  • Fixed an issue that could rarely lead to an error on machines with 16 hardware threads or more.
  • Fixed mouse cursor not always being hidden when using gamepad.
  • Fixed major stuttering in Endurance mode.
  • Fixes for Endurance leaderboards.
  • Fixed Remnant Resistance missions occasionally not starting.
  • Fixed rendering glitches on some objects on NVIDIA 6x0 and 7x0 hardware. Some issue do still happen and we are working with NVIDIA to resolve those in future patches or drivers.
  • Warning messages for users turning textures to Very High or enabling SSAA to indicate high-end hardware is required.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

[02-05-2016] PC Patch notes for patch 1.0.610.1 [Steam]


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Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 



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  • It took a year, but PS4 owners really should play Rise of the Tomb Raider - Jordan Devore
  • Rise of the Tomb Raider's VR mode is great for fans, okay for everyone else - Chris Carter
  • New Rise of the Tomb Raider footage shows hella zombies - Chris Carter
  • Rise of the Tomb Raider's PS4 port seems fine - Mike Cosimano
  • Pre-ordering Rise of the Tomb Raider on PS4 nets you the previous game - Chris Carter
  • If you still want it, Rise of the Tomb Raider hits PS4 in October with VR - Chris Carter
  • Rise of the Tomb Raider gets its last DLC next week - Kyle MacGregor Burleson
  • Rise of the Tomb Raider's first month PC sales nearly tripled Xbox's - Brett Makedonski
  • First Rise of the Tomb Raider PC patch mostly just makes sure you can go 'sploring - Brett Makedonski
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    Filed under... #Action #Crystal Dynamics #Patches #PC #Tomb Raider #Updates #Xbox One

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