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Famed developer Tetsuya Mizuguchi has been dreaming of working on a Tetris game for 15 years

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He got his chance with the fantastic Tetris Effect

In case you aren't aware, Tetsuya Mizuguchi is a legend. In addition to working on cult favorites like Space Channel 5, he also lent his talents to Rez, Lumines, and Meteos: three of the most recognizable rhythm games in existence. A recent interview in the latest issue of Game Informer brings some of his motivations to light and explains how badly he wanted to work on the Tetris franchise: something he only just got to do with 2018's Tetris Effect.

 Mizuguchi explains that he first came up with the drive to contribute to Tetris in a meaningful way "15 years ago," but "nothing happened at the time." He goes on to say that he was in contact with Henk Rogers, chairman of the Tetris Company, who Mizuguchi calls "a good friend." After a "long creative discussion" they hit it off, and thanks to Mizuguchi's work on Rez and Lumines, they came to an agreement.

Now that it's finally out, he had a few things to share on VR, a feature Tetris Effect uses prominently, noting that the concept as a whole is "still a baby." He expects a shift in the next "20 or 30 years" and credits the "limitless" potential of technology. Mizuguchi says the main reason why his team got the Tetris license (an act he said "wasn't easy") is that he was able to marry the concept of old (classic non-VR Tetris) and new (VR) to provide a unique experience to as many people as possible.

I think he accomplished that and man, knowing how long that journey took makes it that much sweeter of a story.

Moving to His Own Beat [Game Informer]

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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Tetris Effect   (7)   From our database:

  • Surprise! Tetris Effect is coming to the PC as an Epic Games Store exclusive this month - Chris Carter
  • Don't miss the limited-time Tetris Effect demo - Jordan Devore
  • Famed developer Tetsuya Mizuguchi has been dreaming of working on a Tetris game for 15 years - Chris Carter
  • Tetris Effect has a cool unlockable 1989 stage - Jordan Devore
  • Review: Tetris Effect - Jordan Devore
  • Do yourself a favor and play the Tetris Effect demo before it goes away - Jordan Devore
  • Tetris Effect is getting a demo this week on PS4 - Chris Carter
  • My space-trippin' time with Tetris Effect VR took me beyond the troubles of the world - Chris Moyse
  • Tetris Effect will be a great way to close out the busy year - Jordan Devore
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    Filed under... #Puzzle Games #tetris #Tetsuya Mizuguchi

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