Fallout 76 launches its ‘Worlds’ feature, partially tied to a subscription

Fallout Worlds

It’s part of Fallout 1st

Fallout Worlds is out now in Fallout 76, and part of it is free, part of it is tied to the Fallout 1st premium subscription service.

As a refresher, Fallout Worlds allows people to basically make custom modes and share them with the world, with curated ones available on a rotating platter for free. Set for a last-minute delay, Bethesda revealed that they actually sorted out an internal bug and managed to clean it up in time to get Fallout Worlds out the door on time for this week.

So what is it? Well, the new blog post says it best:

Update Highlights:

  • New Ways to Play: Experience Appalachia like never before with Public Worlds! Each Public World features specialized game settings, fit to a theme, and they are available to all players.
  • Your World, Made to Order: Fallout 1st Members can now create Custom Worlds to build their own personalized versions of Appalachia using a wide variety of modifiable game settings.
  • Season 6 Begins: Team up with The Unstoppables to combat the villainous Diabolicals on an all-new Scoreboard and claim tons of rank-up rewards along the way.
  • Daily Ops Expansion: Our latest expansion for Daily Ops introduces Double Mutation events every other weekend, a new enemy group, three new locations, and new rewards!
  • Nuclear Winter Rewards: Nuclear Winter Mode has been deactivated. Perk Coins based on progression have been added to players’ accounts, and Nuclear Winter cosmetics can now be earned from Public Events.

The Fallout Worlds update ranges from 15GB to 23GB depending on your platform, which is pretty meaty. So far the playerbase has encountered some bugs, and there is some pushback on forcing custom game hosting with the subscription paywall. Some fans are disappointed that so much effort went into bolstering creative mode and not the core game.

This is all part of Bethesda’s attempt to pivot Fallout 76 into areas that people actually will pay for and play regularly. Recently we saw the plug pulled on the battle royale experiment, and since launch they’ve slowly been dabbling in the creative side; now they’re doubling down on it. In fact, the battle royale mode is completely out already! The Fallout Worlds update removed all traces of it from existence.

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!