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Exclusive: The sights & sounds of Retro Super Meat Boy

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[Surprise, a Destructoid exclusive! You saw it here first!]

How do you feel about this whole "retro-revival" thing? If you're going to play a retro game, do you want it to go whole hog at recreating the experience of playing a 10-year-old-game (warts and all), or do you like it when they try to advance the genres that they were born from?

Either way, Super Meat Boy (due on WiiWare and PC for Q1 2010) will have you covered. Hit one of the game's warp zones and you may enter something themed after another indie title (Braid, Alien Hominid and Bit.Trip confirmed), or you could enter a level that looks like it's made for the NES, or even original Game Boy graphics.

A lot of games these days try to ape the NES era's signature look, but the only other titles that I recall that tried to borrow (at least in part) from the Game Boy's aesthetic are Bob's Game and Retro Game Challenge 2, neither of which have been formally released in the United States. It takes true retro-balls to go the 4-Bit, black and white route. For that Team Meat, I salute you. I also salute you for giving Destructoid the exclusive on these awesome new screen shots.

Team Meat was also kind enough to give us a sample of the game's "chip tune" remixed soundtrack, and it sounds beautiful. Hit the jump for a listen, and a bullet-point packed breakdown of exactly how the Super Meat Boy's warp zones are going to work. For more Super Meat Boy and stick figure butt secks news, be sure to add Super Meat Boy's and his nemesis Dr Keith Fetus's Twitters to your lists of daily reading.

-Each of the 5 chapters of Super Meat Boy has 4 hidden warp zones.
-These warp zones are either hidden within the level, or close after a set time limit.
-3 of the 4 warp zones will warp you into "retro world" (the 4th will warp you into an indie game).
-Retro world means retro rules, you get 3 lives to complete each retro challenge.
-Each retro world consists of 3 full levels that need to be completed to unlock the retro set in the level menu.
-When a retro world is completed, it unlocks the style of meat boy you played as for use in multi-player (Braid, Alien Hominid, etc).
-Each song in Super Meat Boy will also feature a "chip tunes" version (see above).

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Jonathan Holmes
Jonathan HolmesBad Joke Uncle   gamer profile

"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Ju... more + disclosures


 


 



Filed under... #Destructoid Originals #Indie #Music #Wii #WiiWare

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