Gaming News, Game Reviews, Game Trailers, E3 News

               
Dark theme   
PC   |   PS4   |   XBOX   |   SWITCH   |   3DS   |   VITA   |   JAPANESE   |   FILM   |   TOYS   |   MERCH


 

 

Ex-Firaxis and Microsoft devs create new 64-bit engine

0

Giant brains want to create shiny graphics

A group of game development gurus have banded together to form Oxide Games, and their first plan is to make a 64-bit game engine called Nitrous. This new engine will focus on taking better advantage of multi-core processors, which means the CPU can talk to the graphics card faster. Nitrous will be able to work on the new generation of consoles, as well as PCs.

Stardock, the makers of Sins of a Solar Empire, are backing this venture with some seed money, and they plan on using the Nitrous Engine in their upcoming games. Their vice president, Derek Paxton, said that they “see an enormous opportunity for developers with a 64-bit multicore engine. The challenge in developing next-generation strategy games is that players expect the world to have visuals comparable to high-end first person shooters while still expecting hundreds or thousands of units, buildings, and other elements on screen at the same time.”

New tech is always exciting, and I am looking forward to what these guys put together.




You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Joshua DerocherPC Contributor // Profile & Disclosures
Fronts473Blogs 12Following17Followers11

Josh is a PC gamer. He can usually be found flying around in EVE Online. He's been known to enjoy playing role-playing games like Dragon Age: Origins, Skyrim, and Planescape Torment. He starte... more


 


READER COMMENTS LOADING BELOW...


Can't see comments?   EasyList, Avast, and others may block them. Please whitelist [*].disqus.com to fix it


Unsavory comments?


Please report harassment, spam, and hate speech to our community team. On the right side of a comment you can flag the user to anonymously report them (we will ban users dishing bad karma). Can't see comments, or is something busted? Check our mini support FAQ

 




 
 
 
spacer