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Escape Goat 2 goes Metroidvania with new map system


New details and screenshots for the upcoming PC title

While the unique puzzles and platforming featured in the original Escape Goat made me a fan, the new map system being introduced in Escape Goat 2 immediately had me thinking of the 2D handheld Castlevania games. Rooms are now sequentially linked to one another, with certain rooms having multiple exits. You may not be able to access an alternate exit the first time you encounter a room, so the mapping system will allow you to easily backtrack once you acquire whatever it is you need to open the previously inaccessible exit.

After seeing the game at E3 last week, I have to say that development seems to be progressing nicely since its early stages at GDC earlier this year. The visual style is greatly improved as you can see from the detailed backgrounds in the above screenshot, and the addition of new gameplay gimmicks like disappearing blocks and surface physics should make for a great experience when the game hits PCs this summer.

Did you have the opportunity to enjoy the first Escape Goat? Will you be joining this purple goat on its second adventure? 

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Jayson Napolitano was Destructoid's Music Editor, specializing in coverage of game music, chiptunes, and more. He now owns and operates , a game audio PR and record label company, continuing to s... more


On Destructoid: Escape Goat 2   (4)   From our game database:

  • Escape Goat 2 released as Tim Schafer tries to take credit - Conrad Zimmerman
  • Here's some music from Escape Goat 2's forest area - Jayson Napolitano
  • PAX Prime's Indie MEGABOOTH will have more than 80 games - Darren Nakamura
  • PAX Prime 2013's PAX 10 games have been announced - Darren Nakamura
  • Escape Goat 2 goes Metroidvania with new map system - Jayson Napolitano
  • Escape Goat 2 opting to release on PC first this time - Jordan Devore
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    #Indie #PC #Platform games #Puzzle Games


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