El Shaddai has your light saber chainsaw

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My play through of El Shaddai was easily the most informative time I had at PAX East. For one, the game taught me what happens when one of the most talented visual artists in gaming today gets to be in charge for once. The lead visual designer on Okami and Viewtiful Joe didn’t make the jump to Platinum Games when Clover disbanded. Instead, he took the reins as the director of El Shaddai, which explains why the game looks so gorgeous. It’s rare for a game to tie together so many visual ideas, and so many styles of gameplay, into one cohesive package.

That’s just the start of what I learned about the game from Shane Bettenhausen (formerly of EGM and 1UP, now at Ignition Entertainment). For instance, did you know that Lusifel, the time traveling angel, looks exactly like Travis Touchdown, while the evolution-loving angel Azazel looks just like a battle armored Marlon Brando? Or did you know that there are parts of the Bible that most Christians don’t consider “canon”, sort of like how some Star Wars fans choose to believe that Han and Luke had a secret sexual relationship, because that’s their…

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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes