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E3 10: Miyamoto on why he wants a 3D Star Fox

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Those that followed Nintendo's presentation yesterday may have seen a few teases in the trailers and coverage that made you think of Star Fox. I remember at least seeing an R-Wing flying out of something.

I don't think anyone would disagree that we're long overdue for a new Star Fox game, and thankfully Nintendo's Shigeru Miyamoto agrees. He feels that the 3DS is the best way to bring Star Fox back, too. He says that the DS touchscreens were probably not the best for games in the shooting genre, and that the small screens don't help. Beyond that, Miyamoto feels that collisions in 3D space are sometimes hard to discern.

"All of that changes in 3D space," said Miyamoto, at a roundtable event held during E3 yesterday. "I want to do a Star Fox game that takes advantage of the 3D capabilities."

"Besides, the bottom screen could be dedicated to controls and communications," he added.

He went on to talk about how depth and distance in three-dimensional worlds are sometimes hard to judge, using Super Mario games as an example, saying that it's sometimes hard to even properly jump up onto a stump or hit a floating block. He assured the audience that the capabilities of the 3DS clear all of this up, and he's hoping to apply the technology to older franchises like Star Fox as well as new games.

 

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Dale North
Dale NorthFormer Dtoid EIC   gamer profile

I am Destructoid's former Editor-In-Chief. I love corgis. I make music. more + disclosures


 


 



Filed under... #3DS #E3 #Nintendo #Star Fox

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