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Driver: San Francisco PC needs constant 'net connection

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Remember that crappy Ubisoft DRM that required PC games to maintain an Internet connection in order to work? It's back, baby! Driver: San Francisco will use the controversial DRM method, because constantly checking in with a publisher like some registered sex offender is the FUTURE!

If your game goes offline, you'll be allowed to play for a brief period of time before it pauses. It'll then unpause only when the connection is re-established. 

Ubisoft offered a justification for the DRM, saying: "Bear in mind though that the PC version of DRVSF is released simultaneously to consoles." I literally have no idea how that validates anything. 

The French company was scaling back its DRM after everybody basically said it was f*cking sh*t. Seems it's changed it's mind, which is just lovely.

Driver: San Francisco PC 'requires permanent internet connection' [Shack News]


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On Destructoid: Driver: San Francisco   (25)   From our game database:

  • Review: Driver: San Francisco - Jim Sterling
  • Error results in free Uplay Pass content for Driver: SF - Jordan Devore
  • Driver: San Francisco has a pretty intense launch trailer - Brett Zeidler
  • Driver: San Francisco gets a music video by Yelawolf - Liam Fisher
  • Ubisoft lightens up the DRM in Driver: San Francisco - Brett Zeidler
  • A slew of Driver: San Francisco screens to salivate over - Brett Zeidler
  • Driver: San Francisco PC delayed, Mac still in the works - Nick Chester
  • Driver demos hit XBL and PSN, no demo for PC - AceFlibble
  • Driver: San Francisco trailer shows off multiplayer fun - Ben Hardgrave
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