Doom Eternal drops SnapMap as id Software focuses on what players want most


Single-player DLC is the bigger priority

Doom Eternal is a game that will exhibit lots and lots and lots of murder. Yeah, going that far out on a limb can be questionable, but this limb feels pretty sturdy. (We're talking metaphorical tree limbs, but there should also be lots and lots and lots of dismembered demon limbs.)

For a game with this much violence, one of the first casualty is a feature from 2016's Doom. During a roundtable interview at QuakeCon, director Marty Stratton confirmed that SnapMap won't be included with Doom Eternal. SnapMap was a fairly robust level editor that allowed people to make custom levels and share them online.

Stratton explains that SnapMap's exclusion is simply a matter of prioritizing what's most popular. "We're really focusing those resources on doing some of the things that players wanted more from us post-launch," he said. That's why developer id Software's main target for supplemental content revolves around Doom Eternal getting a wealth of single-player DLC. That's what everyone wanted in 2016, so that's what Bethesda and id are going to deliver this time 'round.

There will be a very dedicated community who mourns the loss of SnapMap, but that's also a very niche community. This move is about broad appeal, and Stratton emphasizes that this effort is about capitalizing both on what id does well and giving the players what they want. That's a Venn Diagram with a lot of overlap.

But here's one more fantastic possibility that everyone should hold out hope for: Those SnapMap aficionados should use it to build Doom Eternal inside 2016's Doom.

Doom Eternal won’t have SnapMap, but it will have single-player DLC [PCGamesN]

You are logged out. Login | Sign up



Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures



Also on Destructoid: Doom Eternal   (47)   From our database:

  • Doom Eternal delayed to March 2020, Doom 64 now a preorder bonus - CJ Andriessen
  • Doom Eternal gets classic skins for Slayers Club members - Peter Glagowski
  • Bethesda and Rebel Distillers are making Doom 'Bone Vodka' - Peter Glagowski
  • Doom 64 rated in Australia, while classic Doom ports are to receive new update - Chris Moyse
  • DOOM Eternal reveals 'Battlemode' multiplayer gameplay - Chris Moyse
  • Doom Hunter is the new demon on the block in Doom Eternal - Jordan Devore
  • Doom Eternal's developers have high hopes for the multiplayer - Brett Makedonski
  • Doom Eternal is set to receive at least two DLC expansions - Peter Glagowski
  • Doom Eternal doesn't let you stop to think and that's okay - Darren Nakamura
  • More related stories
    Filed under... #Bethesda #Doom #First-person shooter #id Software #Nintendo Switch #PC #PS4 #QuakeCon #Xbox One



    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!