Gaming News, Game Reviews, Game Trailers, Tech News

dtoid   |   japanator   |   flixist   |   tomopop   |   store


 

 

Dogfighting module for Star Citizen pushed back

2013-12-17 15:00:00·  2 minute read   ·  Jordan Devore@DtoidJordan
0

A few extra months needed to 'deliver something special'

There are many things about Star Citizen I fail to grasp -- most notably, where is all of this money coming from? -- but dogfighting I get. That's coming as its own module for the game, but not in December as previously anticipated -- it's been delayed a couple months.

"I feel that the Dogfighting module, especially with Star Citizen's greatly increased profile, needs to be more polished than a typical 'alpha,'" writes Chris Roberts. "There are a lot of eyes on the game, and more than a few people wanting us to fail. Because Dogfighting is the first module that will involve significant gameplay, it has to be good -- I don't feel that we will get a pass just because it is pre-pre alpha." And he's so right. Expectations are going to be out of control.

The full post is worth a read as it does a good job of explaining how the team got into a position where delaying was the best decision for Star Citizen, but here's the relevant quote: "So we had two choices: either fork development and spend time building something that would involve throwing away work in order to meet the December deadline and deliver something that wouldn't have the level of polish I'm happy with, or stay on course to build something that would lead directly into the finished game."

On Friday, December 20 at 9:00am Pacific, Roberts and co. will have a two-hour livestream with updates on Squadron 42, The Hangar, and Dogfighting.

Letter from the Chairman: On Dogfighting [RSI]


You are logged out. Login | Sign up
 
 

 

TwitterRedditEmailFacebook
 
Jordan DevoreCo-EIC // Profile & Disclosures
Fronts10844Posts1Blogs 14Following163Followers315

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more


 



On Destructoid: Star Citizen   (15)   From our game database:

  • Space epic Star Citizen hits $100 million in crowdfunding - Steven Hansen
  • Did the Star Citizen trailer at the Game Awards restore anyone's faith? - Nic Rowen
  • $92 million space game gets Luke Skywalker, more Hollywood actors - Steven Hansen
  • Star Citizen developer CIG threatens to sue outlet over recent allegations - Chris Carter
  • Some contributors to Star Citizen's $87.6 million funding are demanding refunds - Steven Hansen
  • Star Citizen's executive producer might have quit the project - Joe Parlock
  • Star Citizen's FPS gameplay put on hold - Joe Parlock
  • Star Citizen had 40GB of assets leaked, and dang they're huge - Joe Parlock
  • Seeing ships sliced apart in Star Citizen is satisfying - Jordan Devore
  • More related stories
    #Graphics #PC #space sim #video
     
     


    READER COMMENTS LOADING BELOW...

    Please login (or) make a quick account (free)
    to view and post comments.



     Login with Twitter

     Login with Dtoid

    Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

    Sorry for the extra step!

    spacer
     
  •