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Divinity: Original Sin release date set for February 28

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Kickstarter money made the game bigger

Originally planned for release this fall, Divinity: Original Sin has been pushed back to spring. This delay is a result of developer Larian Studios implementing stretch goals which brought in more money to the Kickstarter campaign. The stretch goals included things like a day and night cycle and routines for villagers, and required the team to go back and redo a lot of the game's scripting and add places for people to live.

All of the new changes will certainly make this a better game, and taking a few extra months to make sure everything is polished is never a bad idea. No one ever remembers a slight launch delay, but people will always remember a crappy launch. Take the extra time, and deliver a game that is dripping with awesome sauce.


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Joshua DerocherPC Contributor // Profile & Disclosures
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Josh is a PC gamer. He can usually be found flying around in EVE Online. He's been known to enjoy playing role-playing games like Dragon Age: Origins, Skyrim, and Planescape Torment. He starte... more


 



On Destructoid: Divinity: Original Sin   (9)   From our game database:

  • Divinity: Original Sin Enhanced Edition coming to PC, Xbox One and PS4 - Joe Parlock
  • Review: Divinity: Original Sin - Patrick Hancock
  • The crowdfunding worked: Divinity: Original Sin sells over 160,000 - Steven Hansen
  • Divinity: Original Sin is available now on Steam - Brittany Vincent
  • Divinity: Original Sin has some moo-ving mod tools for players - Brittany Vincent
  • Divinity: Original Sin Collector's Edition detailed - Hamza CTZ Aziz
  • Divinity: Original Sin exiting Steam Early Access on June 20 - Jordan Devore
  • Divinity: Original Sin now coming spring 2014 - Hamza CTZ Aziz
  • Divinity: Original Sin release date set for February 28 - Joshua Derocher
  • More related stories
    #Delay #Kickstarter #Larian Studios #pc #Role-Playing Games #video
     


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