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Divinity: Original Sin announced, goes proper old school

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Larian Studios has announced the next entry in the Divinity series, Divinity: Original Sin. Interestingly, the game abandons the third-person "action" feel of Divinity II, instead returning to an isometric perspective in a game said to be heavily inspired by Ultima VII

The sequel features co-op alongside a two-character single-player mode and will feature a pair of protagonists -- a resurrected female murder victim, and a musclebound male who was once fated to suffer eternal torture. The story takes place immediately after the events of Divine Divinity, and will feature a conversation system in which character stats can affect which player decides a course of action. 

Combat is turn-based, with monster encounters creating a grid in which players can fight using a shared pool of action points. Both players needn't be involved in a battle, either -- one player can go enjoy real-time chicanery in towns while another is trading blows. 

More details are coming soon. Should be worth keeping an eye on, especially with such a dramatic return to the series' roots. While you wait for more info, why not check out the attached screens and art?


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Also on destructoid: Divinity: Original Sin   (9)   From our database:

  • Divinity: Original Sin Enhanced Edition coming to PC, Xbox One and PS4 - Joe Parlock
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  • The crowdfunding worked: Divinity: Original Sin sells over 160,000 - Steven Hansen
  • Divinity: Original Sin is available now on Steam - Brittany Vincent
  • Divinity: Original Sin has some moo-ving mod tools for players - Brittany Vincent
  • Divinity: Original Sin Collector's Edition detailed - Hamza CTZ Aziz
  • Divinity: Original Sin exiting Steam Early Access on June 20 - Jordan Devore
  • Divinity: Original Sin now coming spring 2014 - Hamza CTZ Aziz
  • Divinity: Original Sin release date set for February 28 - Joshua Derocher
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    Filed under... #Delay #Kickstarter #Larian Studios #pc #Role-Playing Games #video

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