dark        
spacer

Dishonored 2 trailer reminds us that there's always a choice

0

Mercy or revenge? Savior or assassin?

Choice is one of Dishonored's defining features. It's not the sort of thing where you press one or the other buttons to decide. Instead, it's woven into the gameplay. It's the constant pull between shedding blood and acting mercifully. Sometimes the latter route ends up more cruel than just outright killing someone. What an ironic twist.

As we've long known, Dishonored 2 won't stray from that. If it did, it'd undo the very foundation of what this series is. There are different ways to get to the game's conclusion (especially true now that both Corvo and Emily are playable) and the amount of chaos between beginning and end is negotiable.

What isn't negotiable are all the main plot threads. This narrative trailer eloquently provides a broad overview with a neat and stylish pop-up book aesthetic. It seems so innocent considering all the threatening undertones and violence. You have the option of doing away with half of that when Dishonored 2 releases next week; you can forego the violence, but you probably can't keep from being constantly in danger.


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 



Also on destructoid: Dishonored 2   (42)   From our database:

  • Dishonored 2 now has a mission select and permadeath option - Jordan Devore
  • Dishonored 2's New Game Plus mode is better than expected - Jordan Devore
  • Here are 80 ways to kill Kirin Jindosh - Steven Hansen
  • Dishonored 2 kill videos remain amazing - Steven Hansen
  • New Game Plus will make it to Dishonored 2 next month - Jordan Devore
  • Someone has already beaten Dishonored 2 in just more than a half hour - Brett Makedonski
  • Review: Dishonored 2 - Chris Carter
  • Dishonored 2 co-creative director Harvey Smith on success, cult game status, and gold-plated toilets - Zack Furniss
  • Review in Progress: Dishonored 2 - Chris Carter
  • More related stories
    Filed under... #action #Bethesda #Dishonored #PC #PS4 #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •