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Deus Ex: Human Revolution's boss fights were outsourced

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Deus Ex: Human Revolution was released last month, but people are still banging on about the boss fights. The latest revelation in the BOSSAGEDDON saga is that the fights weren't developed by Eidos Montreal, having instead been outsourced to G.R.I.P.

Interestingly, this is not a new announcement. A developer diary quietly explained all this last month, but nobody took any notice. In the video, it's stated quite clearly that G.R.I.P was handling the boss battles, with no explanation given as to why. However, the fact that G.R.I.P's boss said he wasn't familiar with Deus Ex because he's a "shooter guy" goes some way to explaining the action-heavy fight scenes. 

I still don't have a problem with the fights and think that people complaining about their stealth characters being "unable" to fight are being really histrionic. The augmentations aren't that dramatic, and the boss battles had a place in the story.

Still, for those who hated them, this might prove to be a bit of vindication.

Deus Ex: HR’s Boss Fights Were Outsourced [Rock, Paper, Shotgun]


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On Destructoid: Deus Ex: Human Revolution   (47)   From our game database:

  • Deus Ex movie won't be a videogame movie - Fraser Brown
  • Eidos admits Deus Ex: Human Revolution bosses were weak - Jim Sterling
  • Extra Life marathon raised $1.1 million for CMN Hospitals - Jason Cabral
  • New trailer for Deus Ex DLC The Missing Link - Dale North
  • Eidos walks us through Deus Ex's 'The Missing Link' - Jordan Devore
  • Deus Ex: Human Revolution DLC, no more outsourcing - Fraser Brown
  • Deus Ex: Human Revolution's boss fights were outsourced - Jim Sterling
  • Deus Ex: Human Revolution adds Star Wars ads (Update) - Jim Sterling
  • Deus Ex: Human Revolution bound for Mac this winter - Jordan Devore
  • More related stories
    #Apple #Deus Ex #Eidos #First-person shooter #Mac #Square Enix
     


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