dark        

Destructoid's award for Overall Best Game of 2016 goes to...

0

Did someone say...peanut butter?

When Blizzard was first founded in 1991 as Silicon & Synapse, I was in grade school. My first introduction to its work was Rock n' Roll Racing and The Lost Vikings, which I rented on a lark, partially because of the weird box art (back when this was a major selling factor at rental stores, which don't even really exist anymore!). Throughout the years, the publisher formerly known as S&S was basically my first lifeline into a lot of different genres. Before Command and Conquer and KKnD, I had Warcraft.

While I had dabbled in dungeon crawlers before Diablo, it really wasn't until I started roaming the streets of Tristram that I really became deeply embedded in one, and understood the concept of grinding for loot -- it was also my first 56K (I feel like I have to link this so some of you aren't lost), and thus, online gaming experience. Over the years I'd share some of the studio's later works with the most important people in my life, having Warcraft III marathon sleepovers with the girl that eventually became my wife, and playing Diablo II with friends who had moved on to different parts of the country, but still remained part of me.

In 20 years, I bet people will be saying a lot of those same things about Overwatch.

We already explained why Overwatch is great mechanically when it won our PC Game of the Year award, but as it sidled up as our overall Game of the Year winner, I started to think about what made it so special. Maybe it's stories like this, about a young Egyptian girl who appreciated that she was being represented in a game. Maybe it's the wide array of post-launch support that comes in the form of free DLC, which includes the two very worthy character additions of Ana and Sombra.

But I think part of the reason it blew up is because Blizzard, after being satiated for so long with the StarCraft/Diablo/Warcraft universe, took a risk, and went all in on that gamble. It launched a whole new world of peanut butter loving gorillas and time-traveling pilots, believed in it, then closed its eyes and hoped that people bought into it. It was the first true new Blizzard IP in 20 years.

And it's not going anywhere.


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 



Also on destructoid: Overwatch   (502)   From our database:

  • Awesome Overwatch Reaper Figma now available for pre-order - Chris Moyse
  • Overwatch launches Competitive 6v6 Elimination mode - Chris Moyse
  • Overwatch's new Retribution co-op mission is worth playing - Jordan Devore
  • New Overwatch comic fills in the Retribution event backstory - Chris Moyse
  • Retribution event revealed during Overwatch League halftime - Kevin McClusky
  • Announcement to be made during today's Overwatch League regarding Uprising event - Chris Moyse
  • Blizzard is shaking up the Overwatch League Stage Finals - Jordan Devore
  • Uprising returns to Overwatch on April 10 - Jordan Devore
  • The New York Excelsior take Stage 2 of the Overwatch League while Shanghai Dragons remain 0-20 - Chris Carter
  • More related stories
    Filed under... #Blizzard #eSports #Overwatch #PC #PS4 #shooters #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •