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Destructoid's award for Best Xbox One Game of 2017 goes to...

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Cuphead

"Good things come to those who wait" is a saying that gets said sometimes. It's supposed to extol the virtue of patience, as though it isn't always best to enthusiastically leap toward everything. That's probably true! It's important to be discerning.

The adage doesn't quit fit our extremely specific situation of waiting for a video game to release, though. Only the developer has control over how long it'll take to make a video game. I've never made a video game, but I bet it's hard as hell. I only kind of know what frustum culling is. So, instead, a more suitable saying (that's still pretty similar) would be "Some things are worth waiting for."

Cuphead was worth waiting for. My lord was Cuphead ever worth waiting for.

Cuphead had been in production since 2010, as new developer StudioMDHR spent seven years perfecting nearly every aspect. Its hand-drawn animations are absolutely stunning. Its multi-phase boss fights are usually nothing short of incredible. Its 1930s jazz music is the ultimate complement to everything that's happening on the screen. And, not to relegate it to an afterthought, the platforming and shooting is superbly tight.

Honestly, Cuphead is nearly bulletproof. It's tough to come up with sincere criticisms of a game that does everything so well. This is the best I can come up with: I bet a lot of people bought Cuphead because of its awesome aesthetic and bounced right off of it when they realized how goddamn hard it is. That is not a very good criticism. (Personally, that difficulty only fueled my need to best it.)

Admittedly, this category didn't have the stiffest competition this year. That doesn't diminish Cuphead's accomplishment. It's easy to imagine this game winning its respective year no matter when it released. It really is that excellent.

We spent a lot of time navigating Cuphead and Mugman around as mystery liquids sloshed about in their, uhh, heads. StudioMDHR has been coy about what that liquid is -- never really pinning it down to a specific substance, rather dodging the topic with answers like "it's their essence." Not tonight. Tonight those cups are filled with champagne in celebration of Cuphead earning Destructoid's Best Xbox One Game of 2017.


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Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 



Also on destructoid: Cuphead   (30)   From our database:

  • Cuphead passes two million sales - Jordan Devore
  • Destructoid's award for Best Xbox One Game of 2017 goes to... - Brett Makedonski
  • Take a deep dive into Cuphead's lengthy and arduous development process - Chris Carter
  • Setting up 22,000 Cuphead dominoes might be harder than the actual game - Chris Carter
  • Cuphead got patched so now we can't make a million Mugmen anymore - Brett Makedonski
  • This guy built his own Cuphead arcade cabinet - Chris Moyse
  • Check out 64 Bits' awesome Cuphead-style Dark Souls animation - Chris Moyse
  • Why we should celebrate extra options in games - Charlotte Cutts
  • Cuphead's physical edition opts for a game code rather than a disc - Jordan Devore
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    Filed under... #Action #Indie #Limited Edition #Microsoft Studios #PC #Platform games #windows 10 #Xbox One

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