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Demon's Souls has a death toll: You're just a statistic

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Atlus' Demon's Souls is quickly earning a reputation as one of the most punishing and cruel videogames of all time. The game is designed to kill you -- and kill you hard. As if to add insult to injury, Atlus has revealed that it's actively logging a death toll for the Demon's Souls, turning your hard fought and painful memories into little more than a statistic.

Yesterday evening, after less than a day on store shelves, the number of deaths in the game's first area registered at over 3,000. Atlus counted the bloodstains of fallen players and boasted of the lives lost that day. While it's not confirmed, I am 100% certain they were laughing as they did this. 

"Death toll in Boletaria Castle area one as of 5:30PM PST: 3,479 bloodstains," announced the company. 

That was last night. I dread to think how bad it's gotten now. I asked Atlus to keep that death toll running, so hopefully they'll update with more stats and we can see just how badly we've gotten our arses whupped. As for me, I have a copy of the game in transit and I am kind of terrified. Waiting to receive a copy of the game is like being on death row.


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