Dead Space turns the lights down low for romance


EA released Dead Space 2 yesterday. While they were at it, they released this developer diary featuring the lighting of Dead Space 2. Here you can see the way in which they maintain the mood with both dim and brighter lighting and all sorts of other visual trickery. While I think just about everybody can notice the emphasis placed on light in horror games and Dead Space in particular, hearing the level of thought and of the approach taken to things which are typically just thought of as "details" intrigues me.

My copy of Dead Space 2 arrived this afternoon. I fired it up, played for 45 minutes and had to go to sleep. I can't wait to really get into the meat of it. Are you guys enjoying it so far? Can anybody give me a sense of how the multiplayer is going yet? I feel so hopelessly lost.

You are logged out. Login | Sign up



Conrad Zimmerman
Conrad ZimmermanMoustache   gamer profile

An avid player of tabletop and video games throughout his life, Conrad has a passion for unique design mechanics and is a nut for gaming history. He can be heard on the comedy podcast ( The mer... more + disclosures



Filed under... #Dead Space #Developer stuff #Electronic Arts #Graphics #video



You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!