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David Cage: games must innovate or 'die'

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Self-proclaimed videogame auteur David Cage has urged the videogame industry to innovate of face certain death.

"... This industry will die if it doesn't try more to be innovative and to come up with new ideas and to talk a bit more -- not necessarily serious, but deeper things at some point," he told GI.biz. "It's great that you can shoot at monsters, and that's great and it will always be there and it will always be successful, but at the same time, what about giving the choice to people? Give them different options. So if they like that they find it, but if they want something deeper and interactive, they can find that too."

The director said he didn't want games to just be like Heavy Rain, citing Journey as the last game he enjoyed. He said Journey was about "emotion" which made it engaging and different. 

I know people usually expect me to criticize Cage's opinions, but I agree with him -- outside of his use of "emotion" as a meaningless buzz word. This industry would definitely benefit from more engaging and unique experiences that encourage interesting and emotional responses. I can't wait for Cage to make a game like that.

Until then, I guess I'll play the slew of PC games doing all sorts of interesting things. 




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