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Cuphead's creators answer our burning questions

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Live from EGLX

StudioMDHR just recently announced that Cuphead has gone triple platinum. Three million sales is no easy feat, but nothing about Cuphead is ever easy. It's always earned, and oh boy -- StudioMDHR sure earned those sales.

Earlier this year, Jordan and I went to Toronto to chat with StudioMDHR's Chad and Maja Moldenhauer. And that chat was in front of a sizable group of eavesdroppers. And we were talking into microphones. And then some people from the crowd started asking questions.

Okay, maybe it was more of a live Q&A session than anything else -- a pretty damn fun one at that. This was part of the EGLX festivities, which is the Canadian convention our parent company hosts. We already gave you some highlights to read, but we thought some of you might enjoy the full, uncut interview. 

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Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 


 


Also on destructoid: Cuphead   (33)   From our database:

  • Cuphead passes three million sales and it deserves every one of them - Jordan Devore
  • Mega Man and Cuphead are getting a Funko Pop cereal - Peter Glagowski
  • Cuphead 'Legacy' build presents the game as it functioned pre-patch - Chris Moyse
  • Cuphead passes two million sales - Jordan Devore
  • Destructoid's award for Best Xbox One Game of 2017 goes to... - Brett Makedonski
  • Take a deep dive into Cuphead's lengthy and arduous development process - Chris Carter
  • Setting up 22,000 Cuphead dominoes might be harder than the actual game - Chris Carter
  • Cuphead got patched so now we can't make a million Mugmen anymore - Brett Makedonski
  • This guy built his own Cuphead arcade cabinet - Chris Moyse
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    Filed under... #cooperative #Cuphead #EGLX #Exclusive on Destructoid #Indie #interviews #PC #Platform games #video #Xbox One

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