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Cuphead could be this year's big run-and-gun game

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It has skyrocketed to the top of my radar, at least

That's my hope, anyway. Cuphead is one of those games I feel bad for not noticing sooner. Sporting a remarkable sense of style and animation, this looks to represent the best of the run-and-gun genre, with developer Studio MDHR citing influences like Gunstar Heroes, Contra Hard Corps, and the Mad Hatter boss fight in Batman & Robin. These people know their stuff.

"With Cuphead, we aim to evolve the genre by adding new features such as: super arts, infinite lives, a playable world map and hidden secrets," writes the team. "In addition to that, we will have refined controls, additional boss patterns on harder modes and balanced weapons to equip (that you don't lose!). We plan to release 10-15 bosses per episode and end up with over 30 bosses." The full introductory blog post, linked below, is an insightful read about the design intentions.

The game is expected to hit PC first, followed by Mac and Linux releases and, eventually, PlayStation 4 and/or Xbox One versions.

What kind of game is Cuphead? [Studio MDHR via Digital Trends]

This clip of the Captain Silver boss fight is only several seconds in length, but it says so much:


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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 



Also on destructoid: Cuphead   (30)   From our database:

  • Cuphead passes two million sales - Jordan Devore
  • Destructoid's award for Best Xbox One Game of 2017 goes to... - Brett Makedonski
  • Take a deep dive into Cuphead's lengthy and arduous development process - Chris Carter
  • Setting up 22,000 Cuphead dominoes might be harder than the actual game - Chris Carter
  • Cuphead got patched so now we can't make a million Mugmen anymore - Brett Makedonski
  • This guy built his own Cuphead arcade cabinet - Chris Moyse
  • Check out 64 Bits' awesome Cuphead-style Dark Souls animation - Chris Moyse
  • Why we should celebrate extra options in games - Charlotte Cutts
  • Cuphead's physical edition opts for a game code rather than a disc - Jordan Devore
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    Filed under... #Action #Indie #Limited Edition #Microsoft Studios #PC #Platform games #windows 10 #Xbox One

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