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Crytek releases The Climb for Oculus Rift

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This is what the studio has been up to

Even with full safety gear, reassuring floor mats, and those dorky little shoes, rock climbing indoors is something I find to be both scary and exhilarating. I can't even entertain the idea of free climbing out in nature, but virtually? Maybe! Steven's extended impressions of The Climb certainly intrigued me.

The Oculus Rift game released today for $49.99. Higher than you were expecting? Me too.

The Climb has three locations (Canyon, Alps, and the "Asia-themed" Bay) for its main campaign as well as an endless practice wall, six bouldering routes, challenges, and a lower-stress Tourist mode with simplified gameplay meant for players to better take in their surroundings.

When I saw this part of the trailer, my stomach instinctively churned. Good lord.

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


 


Also on Destructoid: The Climb   (2)   From our database:

  • Crytek releases The Climb for Oculus Rift - Jordan Devore
  • 'The Climb' team muses on their journey to have the game hit 90 frames per second - Chris Carter
  • First hands-on with Crytek's newest game The Climb - Steven Hansen
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    Filed under... #Crytek #Oculus Rift #PC #Virtual Reality

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