Crytek releases The Climb for Oculus Rift


This is what the studio has been up to

Even with full safety gear, reassuring floor mats, and those dorky little shoes, rock climbing indoors is something I find to be both scary and exhilarating. I can't even entertain the idea of free climbing out in nature, but virtually? Maybe! Steven's extended impressions of The Climb certainly intrigued me.

The Oculus Rift game released today for $49.99. Higher than you were expecting? Me too.

The Climb has three locations (Canyon, Alps, and the "Asia-themed" Bay) for its main campaign as well as an endless practice wall, six bouldering routes, challenges, and a lower-stress Tourist mode with simplified gameplay meant for players to better take in their surroundings.

When I saw this part of the trailer, my stomach instinctively churned. Good lord.

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures



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  • Crytek releases The Climb for Oculus Rift - Jordan Devore
  • 'The Climb' team muses on their journey to have the game hit 90 frames per second - Chris Carter
  • First hands-on with Crytek's newest game The Climb - Steven Hansen
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    Filed under... #Crytek #Oculus Rift #PC #Virtual Reality



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