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Crafting ecosystems with poultry in Reus

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Now I'm hungry

With the launch of Reus, Abbey Games's 2D god game, set for Q2 of this year, the developers are showing off another important aspect of the title: building ecosystems. Lead designer Adriaan Jansen shows off the giants's ability to add wildlife to the world, creating a symbiosis between flora and fauna which in turn aids the wee humans. 

On this world, the villagers are hard at work constructing a "project", which is described as a major milestone in the development of these societies. By fiddling around with the ecosystem, the player can help speed up development of these projects. Giants are rewarded with a special human chum -- who can be picked up and sits on the massive deities -- that gives their new gigantic friends special abilities. 

I'm positively giddy with anticipation over Reus, even more so after watching the video. A closed beta is being planned for some time in April, and the developer will also be showing off a preview build at GDC, so hopefully we'll learn more very soon.


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Fraser BrownFormer Contributor // Profile & Disclosures
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Fraser Brown is that bearded, bespectacled Scotsman that covers PC gaming who is not Alasdair Duncan. Got a splinter stuck in his hand nineteen years ago and just left it in there. True story. ... more


 



On Destructoid: Reus   (2)   From our game database:

  • God game Reus hits Steam, GOG.com, and more in May - Jordan Devore
  • Crafting ecosystems with poultry in Reus - Fraser Brown
  • God game Reus is back with a better look at gameplay - Jordan Devore
  • God game Reus shows real promise in new gameplay footage - Jordan Devore
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