Companion loyalty missions are back in Mass Effect: Andromeda


Friends forever

Some of the best parts of Mass Effect 2 weren't in the critical path narrative but rather in the side stories. Specifically, it was the companion loyalty missions that were so good -- individual missions for each squadmate that were designed to give more backstory and resolve a lingering conflict. Successfully completing them would mean that companion was more loyal to Commander Shepard. 

After being omitted from Mass Effect 3, companion loyalty missions return in Andromeda. Creative director Mac Walters confirmed this in an interview with Game Informer. Walters offered some insight as to how these missions add to the game from a writer's standpoint: "I loved the loyalty missions. As a writer, one of the things I loved was the freedom to say 'I know this character is coming along,' so they can carry a lot of the narrative. That made my job easier, but it also made it more fun, because I could tell a more specific story in one of those missions."

Walters continued "That philosophy is carrying over to Mass Effect: Andromeda, along with the spirit of experimentation that these missions have; the development team can use loyalty missions to play with some non-standard gameplay elements, and have some extra fun with the dialogue."

There's a key difference between how Mass Effect 2 and Andromeda use these loyalty missions, though. Specifically, they won't impact the ending of Andromeda. Walters explained "They're much more optional in this case. If you don't want to engage with them, you don't have to. If you want engage with them after the critical path is done, you can do that."

One of the major contributors to the success of the original Mass Effect trilogy's success was its character development. There's no question that the loyalty missions played a big part in that. It's why we cared about the likes of Jack, Jacob, and Mordin as characters rather than just as firepower in battles. BioWare seems to be taking the right angle in reintroducing these missions, and, with any luck, hopefully we care about this new cast of squadmates just as much.

Loyalty Missions Return in Mass Effect Andromeda [Game Informer]

You are logged out. Login | Sign up


Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures



Also on Destructoid: Mass Effect: Andromeda   (83)   From our database:

  • Mass Effect: Andromeda will be free on EA Access before the end of the year - Brett Makedonski
  • Mass Effect Andromeda receiving no further updates or single-player content - Chris Moyse
  • EA had a good quarter, and Mass Effect was a key factor - Brett Makedonski
  • Mass Effect: Andromeda now has a 10 hour trial - Chris Carter
  • Mass Effect: Andromeda warps away from Denuvo in latest patch - Mike Sounders
  • Mass Effect: Andromeda will reportedly not get any single-player add-ons - Brett Makedonski
  • Most of Mass Effect: Andromeda was put together in the last 18 months - Steven Hansen
  • Mass Effect: Andromeda update gives Scott Ryder another romance option - Jordan Devore
  • BioWare continues to smooth out Mass Effect: Andromeda - Jordan Devore
  • More related stories
    Filed under... #Action #BioWare #Electronic Arts #Mass Effect #PC #PS4 #Role-Playing Games #Xbox One



    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!